Jump to content
  • Sign Up

Magao.6894

Members
  • Posts

    2
  • Joined

  • Last visited

Magao.6894's Achievements

  1. You can enter shroud during the minion fight, but it looks like if you're in shroud when the last minion is killed you're not credited and Dagda doesn't move to the next phase.
  2. Ryzen 3600X, GeForce 1060. Wandering around Lion's Arch, same graphics settings. For DX12 I'm using configuration options in d912pxy that use more CPU rather than GPU. Using DX12 you can see that the CPU load is spread much more evenly across the cores, which gives greater room for CPU spikes. Also although it's not really evident in this example, in large battles it tends to be CPU-limited with DX9 (primarily due to that one core that's permanently at 95+%), whereas with DX12 it's GPU-limited. DX12 is also a lot smoother esp. while panning the camera. And both minimum and maximum FPS are higher for me under DX12 (it's the first I've ever spent a lot of my time at my 75FPS refresh rate ...). This is using a DX9 -> DX12 converter, which naturally limits what can be done. It's a proof of concept that there are significant benefits even with a fairly minimal DX12 implementation. DX9 DX12 (note - DX12 uses the Graphics_1 GPU engine, at least with nVidia, and that's not reported in Utilization - the small bit of usage at the end in 3D is when I switched from GW2 to screenshot Task Manager).
×
×
  • Create New...