Personally, smc is a fine enough fights magnet, or the home keeps. I enjoy pve but in pve maps, please. I wouldn't want this even if every team got the reward. As to reviving--there are some cases I'll even go out of my way to revive someone, especially in a starter map and many where I will outright refuse to(basically, if you're fighting a boss and you fully die, WP back. I have seen full dead people refuse to wp even with an uncontested wp 2 raptor jumps away. That isn't far even if you rp walk. I can understand if it's something like Patriarch and you had to use a tp to friend to even get there, but Tequatl? TD? Dragon's Stand? Many bounties? Shatterer? Come on folks. If you're that lazy(or afk) you can sit there dead until the chest vanishes as far as I'm concerned. I did like the bleeding does 50% more or whatever suggestions, adjusting builds for that is nifty. Been doing WVW for a week due to bonus... literally the same thing over and over and over and over. No variety in gameplay. Something different would be nice. Like all events in GW2, if it doesn't interest you, you are not compelled to participate. For the rez, not speaking of world bosses or wvw zerg fights... just the common respect of coming across a dead player on a map and knowing they are not near a portal so rez them out of good will/karma. (This tends to be more of a problem on HoT and PoF maps.)