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nargilli.6987

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Posts posted by nargilli.6987

  1. 11 minutes ago, marta.5710 said:

    Thank You very much, You are one of the few that helped me instead of acting as toxic elitist, i succeeded to finish my daily using a teleport to friend in one of the map that i never discovered and thanks to other players that suggested me this, i was able to do a rift, now i have to start the story to go there since i think many dailies will be there, i would like to end my personal story before but it is what it is, thanks again.

    Don't worry about them, they were in your situation at the time but they have forgotten what it means, I can assure you that the GW2 community is more welcoming and friendly, don't be afraid to ask and simply ignore them.
    As Otxandra said this system it's not fixed yet, they don't take in account new players and are tailored more for veterans so it will happen again that You will not be able to do something  so just wait and in the meantime try to do as much dailies as possible, the reward it's good even if the system it's quite bad at the moment, keep it up 😄

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  2. 7 minutes ago, Chaba.5410 said:

    Please read the post I was responding to before jumping in randomly and quoting what I wrote.  Not my problem that this forum isn't properly threaded and readers have a hard time following unthreaded conversations.

    Well, you replied to me and, surprise, I meant to say exactly what the Author and NaramSin says ....

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  3. Since release the "Armistice Bastion Lobby" suffer of a really annoying bug that cause the system to "lock" in an inconsistent state.
    If You are in a PvE map and you go Armistice map Yopu can always port back after you've done with the lobby, but if from the lobby you go to the Guild Hall, when You leave the Guild Hall you go back to Armistice Bastion Lobby and trying to go back to PvE map you receive an error: "You do not have access to this map" and you can't go back to your original map.

    But, if You are in a PvE map and you go to Armistice bastion lobby, from here, from the lobby, going to WvW Map or PvP Heart Of The Mists, when you leave those places You go back to the original PvE map and not Armistice bastion, and this is correct because you do not suffer from the "You do not have access to this map" bug.

    Could be possible to make things uniform and be able to exit to the original PvE map also when You leave the Guild Hall so we can avoid the "You do not have access to this map" bug?
    Thanks for now.

    • Like 2
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  4. On 9/1/2022 at 5:55 PM, Lorenzo.8257 said:

    Yes I think the same, due to the nature of this issue it seems to me that PVE and WvW are 2 different teams that do not talk each other, they realesed two different "user experience" with the same expansion and from what I've seen WvW do not have any changes at all due to EOD expansion, my guess is that the good work that PVE Team did with open world, allowing new player to fully be able to play in EOD  was completelu ignored by the WvW team and this could cause problems with new players experience and not with the exixting one obviously.


    thank again for you answers.
     

    I Agree with You, for a new player the experience would be better having the same features, it's just a nonsense that core game players (they payed a lot for the game at the time, the deluxe and collector's editions they cost more than all the expansions) or EOD players can't play WvW anymore without glider and mount (basic) for this reason PVE division were so smart to let EOD players to be able to have a basic version of the glider/mount, they learned from previous errors (lot of core base players unable to play the "actual" game in core maps) at least they could enable free player to rent glider and mounts like during festivals, well there are many things you can do, but WvW team seems to be completely disconnected from the other game mode.

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  5. On 9/15/2022 at 2:02 PM, DivaCeryn.2673 said:

    Wiki has not been working for a few days now. Won't show waypoint info or pretty much anything even for Guild Mission's. This is causing several problems for everyone.

    Yes it's bugged since last update and for the moment no chance to be fixed

    • Sad 1
  6. 20 hours ago, Stajan.4581 said:

    OK ANET need to fix what is required to make the legendary ring Conflux, you put it behind the longest waiting map currency in the game. You need a total of 2600 skirmish tickets to make conflux. Well guess what some people do not enjoy playing part of this game like it is a god kitten job, and with all the Rifle Mech crap that is going around on WvW it is impossible to even get close to getting those numbers. At present with the 2600 tickets needed at max chests you will need to full complete 7.1 weeks in a row. This is 1,000,000% unfair to anyone who wants to have conflux but does not enjoy WvW at all. You need to fix this, if you want to keep conflux hidden behind the skirmish tickets than make them so you can sell them on the TP.  The same thing can be said for PvP. Some players just do not like those parts of the game and should not be penalized for not wanting to do them.   Please fix this over sight, and either one make the tickets able to be sold on the TP or give a second currency that can be used to make the ring and either or situation works just as well.......While your at it really really really look hard at the Mech they are all over the place and they need to be fixed the rifle is just WAY to OP.

     

    I Agree, I have the same prtoblem with coalescence, it's hidden behind the most toxic, elitist and worst content i ever seen: Raids.

    Some players just don't like this part of the game and should not be penalized for not wanting to do it...  😄

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  7. On 5/9/2021 at 1:14 PM, Oak.7492 said:

    try to add this line: 52.202.130.147 assetcdn.101.arenanetworks.com in Local disc> Windows>System32>drivers>Hosts. Also make all files readable otherwise it wont work.

    Ty this fixed my problem too!!! 👌, I wasn't able to start the game, repair the game or uninstall the game, and all I got was tons of guild wars 2 instances in memory.

    Task Manager

    But now the question to ANET: Why after the "patch" i had to modify my hosts file to let the game work? last time was because You messed up with YOUR servers, what about now?

  8. Thank You for Your contribution, I understand that You also have PvE, PvP, fractals, Dungeons, Raid and so on.I just wanted to point out how some can harass other people by using flaws in the game in their favor, Arenanet did something similar in the past to avoid deadlocks in the game when the devs changed SMC shape or Dragonbanner mechanics, golemancer runes etc.

  9. There are many design problems with spawn corner in WvW, as it is implemented now one server can spawncamp for hours the others because they can reach without problems the spawn gate with people (not mentioning ranger's pet that can go even further) and range kill everything , if you place siege in the keep in front of the spawn you can siege the spawn gate so every siege deployed in front of it to counter the spawncamp can be destroyed, and even better you can't build any siege out of sight in front of the spawn due to the "Siege Deployment Blocked" and even if you succceed to do it at the very limit, any treb that you build at spawn can't destroy the other treb at keep that on the contrary can always destroy you (higher ground?), so you can put tons of siege in front of the keep to target tha spawn, but at spawn you cant place any siege to counter properly also due to the "limit to how many siege weapons can be placed within a certain radius", remember at spawn you have less space in front of the gate, this cause hours of easy spawnacamping impossible to counter even because you need a Map Q blob to break the spawncamp, and most of the time you can't even enter the map due to the recent nerf/restriction on map limit, if you even try to use Champion Commander Siegecrusher he do not even try to take back the keep but do a wide path to try to reach one of the side tower.

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