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StevieB.7495

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  1. This "fight on point" is a very, very bad advice btw. To answer your question, fall back to your spawn/close and wait for your team to respawn. I see. So why does everyone seem to think that is the best advice? It makes sense to regroup but what do I do if every player scatters? You gotta figure out whats the best place for you to be, which really depends on what the other team has done after wiping yours and their team comp I think the best answer is to move where you can decap a point What ppl do wrong ia tunnelvision their enemy home while the other 2 points remain uncontested as your team 1v3 home and when you close to get the kill their whole team arrives and wipe yours again Can you give some examples? The team comp thing doesn't make sense because a wipe is a wipe. So, like, what should one do after a team wipe and they have a bunker rev? It really depends on what you are playing. I guess guard according to your profile pic? If you are a thief (or any other +1 build with decent mobility, some disengage, kite potential), it is absolutely possible to run far and draw one or two people with you. This way, your team (which hopefully consists of some team fighters) can outnumber close and/or you can make it an even fight on mid.--> I think no guard build should do this though. They are usually too slow. When you are a support build, you should generally run home. Necros are slow, kite to close, don't try to hold the point (usually). Supports just as well, though they might be able to troll the point long enough for respawn to arrive. As was mentioned already, don't risk dying though.--> This goes for most guard builds I guess. Support FB at least, you will get focused on point, so kite around it. Some builds like scrapper, weaver, bunkery side noders used to be able to stall the enemy on their way to close so your team could bleed out and respawn in time.--> Maybe this core bunker guard can do this and survive with Renewed Focus? Not sure about DH either. Some trolling with teleports can work. Does this help a little? It is very situational and depends on your build. Telling us that would be helpful. :tongue: Yeah, thanks. Kind of helps? I totally get the run home or run far mentality. Its parroted across all mediums "Kill them before they kill you, or disengage/run away and reengage". But my question is what do I do if none of that worked and we are 4/5 on respawn? LOL I forgot to change that. I haven't played guard in a long time. Primarily ranger now and love it across all game modes.
  2. This "fight on point" is a very, very bad advice btw. To answer your question, fall back to your spawn/close and wait for your team to respawn. I see. So why does everyone seem to think that is the best advice? It makes sense to regroup but what do I do if every player scatters? You gotta figure out whats the best place for you to be, which really depends on what the other team has done after wiping yours and their team comp I think the best answer is to move where you can decap a point What ppl do wrong ia tunnelvision their enemy home while the other 2 points remain uncontested as your team 1v3 home and when you close to get the kill their whole team arrives and wipe yours againCan you give some examples? The team comp thing doesn't make sense because a wipe is a wipe. So, like, what should one do after a team wipe and they have a bunker rev?
  3. This "fight on point" is a very, very bad advice btw. To answer your question, fall back to your spawn/close and wait for your team to respawn. I see. So why does everyone seem to think that is the best advice? It makes sense to regroup but what do I do if every player scatters?
  4. That doesn't really answer my question. And that's not fighting on point as everyone seems to require.
  5. So I've played for a few years now and I still can not figure out what to do after the initial wipe at mid. The game starts everyone runs to mid and wipes because "Fight on the point you ing **". (or some variation). Then what do we do? I still can't figure it out and no one seems to mention this in the guides.
  6. With so much talk of bots, is there not a practice arena with bots that we can use?
  7. I've been playing a ton of unranked but never seem to get any better. Teams are always hateful, toxic and my block list is getting really quite long. Is there any way I can just play against some practice bots? Is there any practice arena for me and my gf to not have to play with the player base?
  8. Bad player here: I play PvP on occasion with my gf and we both agree. It's not the getting "rolled" aspect that keeps us from playing, it is the constantly being called F----- and Re---- and the occasional N-----. We don't care about losing, its a fast-paced hack N slash game revolving around instant damage, that's gonna happen. It's the hateful environment that keeps us from queuing again.
  9. I really really really would like to encourage you to keep playing and not getting too mixed up in the toxicity. :smile: You are not bad, you are new - and there is nothing wrong with that. Insults in the game are always awful, I hope you are also having good experiences and fun in PVP! Thanks for the encouragement. It's kind of hard tbh.
  10. A Bad player here. I love the GW2 PvE and hate the PvP. The GW2 PvP is so toxic and frustrating. When the other team is up 300 points and my own team is saying terrible things about each other's mothers, I quit. I usually just stand there or go explore the maps (which are beautiful). Just a thought OP, some of us are bad. Maybe we don't like playing just as much as you.
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