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Fennex.8295

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  1. Rushing Justice + Inspired Virtues: The boons from Inspired Virtues work as intended when using Flowing Resolve and Crashing Courage (grant yourself and allies 5s of regeneration/protection). Rushing Justice, however, has the following odd effect: If the leap from the skill reaches an enemy and the final attack hits then the normal 3 stacks of might for 5s are applied. But if there is no near enemy to attack the end of the leap will grant 6 stacks of might for 5s for you and allies, as if the effect of Inspired Virtues hits twice. Oddly enough only ONE stack of Lethal Tempo is applied, implying that the effect did not trigger twice. Rushing Justice + Justice is Blind: If the leap from Rushing Justice does not reach an enemy and the final attack is not triggered this trait will do nothing, no blind on nearby foes and no light aura. If the final attack hits then the blindness is applied but still no light aura. Indomitable Courage: The effect that grants the passive aegis in a shorter interval seems to do nothing as a Willbender. Battle Presence: The extra tooltip for the Willbender states that you “heal allies when your Resolve effect triggers” but nothing happens when an ally is nearby with less than 100% health, and you trigger the 5 hit effect of Resolve after activating it. So this trait only grants the original Virtue of Resolve passive effect to allies.
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