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Soma.3891

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Everything posted by Soma.3891

  1. Well this is a good chance to share my idea right?i want to write every classes but i think thief is enough sry for my bad english thoDaggerBackstab: can u buffs backstab to like ignore protection or something like that ? or put it on Dagger training trait of Deadly arts bcuz its kinda useless in pvp,wvw ( for me at least) so it will be the choice between Mug and Dagger trainning + more damage would be please but d/p dash will shine again i guess-Deadly Blossom : speed it animation buffs more damage-Cloak and Dagger : requested since 2016(?) we needs blind on hit (or critical hit will apply blind sounds fine to me)Sword-infiltrator's strike : put a small delay like 2s before you can infiltrator's return to teleport back that's kinda enough (?) because i think immobilized isn't the problem for it "CORE" skill but "panic strike" is just add 10-15s icd for immobilized part = poison and that's itRifleDeadly aim : if it land a critical hit gain 1 malice would be pleaseSpotter shot : 3 > 5 initiative cost because i think 4 isn't enoughDeath's Reteat : get ammo system only 2 stacks and cooldown per stack is 15-20second condi removed buffs it to 2good DEs are unkillable with this skill to be fair with this others class that have like 0% vs DE can survived longer maybe? and if u can add revealed to at least 1 skill /class would be another way to counter not just DE but all StealthStaffDebilitating Arc : ammo system make it 2 with 5sec cd /stackthis will mostly help vs perma dodge teefUtilities-blinding shadow(DE) : please make it foreseeable even you're in stealth it's hard to predict and so good for set up burst-Haste : instead of gaining swiftness please make it superspeed :D (not the lesser version tho)-Fist Flurry (DD) : sure that this skill is meta for PvE but in PvP,WvW it's just too hard to make it worth for a slot-Distracting Daggers : it's just too bad how about if it charge is full next time it hit apply slow and 100% crit with little more damage recharge reduced from 20s to 10s per blade ?Smoke Screen : to be fair i love this skill so much after you guys reworked it THANK YOU VERY MUCH <3! but i would say that 20s with trait is very very annoyingplease make it 25s when traited ( so the base cd is 30 if i'm right)Scorpion Wire : it's clinky :<Caltrops : cast time reduce? TraitDeadly ArtDeadly ambition : increase icd to like 10-15 make it 1 stack not 2Dagger trainning : as i mention before for backstab i just put it here to remindPanic Strike : same as dagger trainning just add icd on immobilized target apply poisonTrickeryPreparedness : imo thief should get 15 init base so trickery isn't a MUST and in return make it unique like every 10s in combat gain random stolen skill , stock stolen skill or add 1 more stolen skill slot and you can freely pick one before combat CD 60s like that aren't that suit the "preparedness" named?AcrobatPain response : cd to 30? everybody pick instant reflexes anyways so a good choice of condi cleanse or auto evade is niceguarded initiation : not just got out-shined but also health req. if u can lower it from 75% to 50% would be pleaseCRITICAL STRIKEsignets of power : can you increased it effects? well looks useless for me but effect on killed is pretty good for pve so idk Silly request for Pistol off handedHead shot : like seriously? u named it so lethal but damage is so little put that daze away and add 100000% damage to it or renamed it please :>
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