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lcpdragonslayer.7895

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  1. My friend was in my skiff, decided to hop off and get on hers so we can go in opposite directions. She dismounted my skiff and immediately got on hers and then she started sinking to the bottom of the ocean while still mounted on her skiff. It's fine when she's anchored and fishing but as soon as she boards her own skiff, she starts u boat manoeuvres again... Recorded it on my phone
  2. The difficulty is fine, if high for most casuals standing in every AOE pressing 1 but the meta is too long and you get to this final fight and you know it will fail with 15 minutes left on the clock even if you do all the mechanics right but you're at the mercy of whoever else happens to be there at the time, and it's a crappy feeling. 1. Take the siege turtle mastery out of the meta OR award mastery unlock regardless of success/fail 2. Allow players to bait the dhuum greens phase instead of randomising it, as a small handful is using up this 4 minutes and jeopardising everyone else's experience OR make it so that people on the platform can also do something to shorten this phase (e.g greens finished OR 50 foes killed) 3. Consider enrage timer instead of hard 20 minutes 4. Just instakill people who fail SH walls and the largos mechanics and throw them off the platform, onto the airship or wherever else. Makes it easier to res the downs and see aoes on the floor 5. If nerfing, only slight adjustments are needed, like removing the second tail maybe, or adding a bit more time, it's otherwise a good fight
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