New engi proffesion: Prototype
new weapon: none his first trait gives full mechanical hands with claws in exchange for not having a weapon this trait also gives +300 to every attribute
his weapon skills depends on what skill (additional) he was using right before it can change into claws, spear, whip or a shield (yes its 4x5 skills possibility) ( full mechanical, no magic at all)
his skills
healing: he punches his mechanical heart to heal for a large ammount also giving himself quickness, 20 stacks of might, and superspeed for 20 seconds after 20 seconds he loses the same ammount of health he gained (yes he can kill himself)
1st skill he launches himself up with a mechanical tail and then in enemy direction for a far distance to catch anyone when he lands he root enemy for 2 sec (it forms from hands)
2nd skill he forms a huge mechanical whip and rotates above head knocking down and pushes away enemies near 2nd phase he stops rotating and catches picked enemy to pull to himself
3rd skill he forms pillar with hands and smash ground with it (made of mechanical parts) when the pillar hit the ground it dissemble leaving parts that cause slow, poison, fumble, and armor break
4th skill couldnt think about anything
5th skill overclocking, he changes his life parameters into full killing potential giving himself additional +300 to all atributes he also gains shield 50% of his health but he starts losing 10% of his health every second this skill can be turned off but if turned off it has long cd
this is a full power class with super fast animations, killing machine mostly for wvw and pvp
100% onetrick for main
this is just an idea you dont have to like it but might be interesting