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shonefob.7091

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Everything posted by shonefob.7091

  1. I mean addressing the toxicity could just as easily say im a tank in LFG and join a group while not being geared for it. The scenario all ends the same. And I dont believe keeping the aerodrome populated is as important as keeping the actual game mode populated. It may even benefit future content as if you have someone que as tank you could easily get this to be the new agro mechanic. Also as I said this system could be integrated into fractals/raids/and dungeons. Focusing most on dungeons it may bring new life into this mode. Considering PVP has a matchmaking system, which is arguably the most difficult area the game has I dont see why this couldnt be brought somewhere else.
  2. I feel the current automated matchmaking doesnt work for two reason. 1) you are put straight into the match lobby and have to wait for other players top filter in which will lead to people constantly leaving and joining. 2) It is inconvenient to have to go to the strike on the map to physcially access it. GW2 could I feel turn this into something similiar to FFXIVs system as stated above jsut by using their current PVP matchmaker system just for pve content. It can try and diversify classes so you dont end up with all of 1, they could also implment a feature if needed where you select a role before queing (support, tank, dps.) Honestly I wouldnt mind seeing this in other places such as fractals/raids/ and dungeons aswell.
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