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WarTactics.6725

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  1. Dye color options for weapons... Please! … I like spending real money on this game for the fashion wars! Thanks, WarTactics
  2. Conclusion: Allow access to all three amour weights (Light, Medium, Heavy) to all nine professions. This solution would be much preferred over forcing armor weights for every profession and elite spec. Perhaps there will be statistical benefits from changing armor to suite a build's playstyle. Some examples may come as follows: Catalyst (Elementalist): Tanker tool kit with a hammer and heavy armor Druids (Rangers): Support tool kit with light armor Firebrand (Guardian): Support tool kit with light armor. Reminiscent of Guild Wars Monks. Happy gaming, WarTactics
  3. To pick up the headache from my previous post, Guardian Elite Specs were able to satisfy my creative juices by assigning Toolkits and Armor Weights. Lets recap Guardian: Dragonhunter: Toolkit: Damage Per Second Armor Weight: Medium (Adventurer) Monk: Toolkit: Support Armor Weight: Light (Scholar) Willbender: Toolkit: Tanker Armor Weight: Heavy (Soldier) Now lets see if we can satisfy Necromancer and other professions with the same exercise. Necromancer: Reaper: Toolkit: DPS (or Tanker) Armor Weight: Light (Heavy) As a rule, Tankers are justified to heavy armor. That being said it might be too strong for Reapers to have high hit points for being necro + the shroud midpoints + heavy armor. Reapers in Guild Wars 2 are certainly maximum damage output driven. GW2 Reapers may be like D&D Barbarians, wielding great swords, high damage, high hitpoints, light armor. I personally love the Reaper its one of my favorite elite specs. Good chancer there not need to change anything. Scourge: Toolkit: Support Armor Weight: Light (Scholar) Scourge is certainly a scholar class that corrupts boons from enemies and heals. Straight forward. New Necromancer Elite Specialization (Replacing Harbringer): Toolkit: DPS Armor Weight: Medium (Adventurer) I'll be honest I don't think I've ever played Harbringer. Pistol as a necromancer weapon just doesn't satisfy my creative juices. Harbringer's remind me of Pathfinder RPG Alchemists with having Elixir utility skills. It's worth arguing that an off-hand axe weapon to enable dual wield axes is likely more fun than a pistol. Duel wield axes plus utility skills inspired by Thief for an interesting class crossover (As Dragonhunter does for Guardian and Ranger) is more intriguing to me than the initial first impression of a Harbringer. Thank you for allowing me to share my headache with the rest of the Guild Wars 2 community. Happy Adventures!
  4. I've had some intriguing concepts about Guild Wars 2 Professions and Elite Specs for some time. My perception is that most elite specs are geared towards producing the most damage per second without too much concern for support and tanker builds. Im prepared to be wrong on that. Armor Categories worn by Soldier Profession: Heavy, Adventurers: Medium, and Scholars: Light for example is the same across all elite specs under one profession. Guardians have an elite specialization called Firebrand, given the nickname 'Healbrand' by many in the community for its aptitude in providing heals and boons. Some more veteran players may ask why isn't it possible to play as Monks from Guild Wars. Monks were in a way essential to a party in Guild Wars as a healbot. Can we have true Guild Wars Monks in Guild Wars 2? Allow me to jump on the hamster wheel. Guardian Elite Spec: Monk, is consistent Guardians as they smite their enemies, support their allies and have an unshakable faith. Armor: Light Armor, Monks are very much spellcasters. Which would put them in the Scholar category. Ideal Weapons: Scepter, Focus, Staff, Core Guardians already have these weapons available to them. May need to make one weapon exclusive to the Monk Elite Spec. Party Role: Support. Between Tanker, Support and DPS. Monk certainly trends toward being a Support role elite spec that provides boons and heals. Between removing Firebrand and adding Monk. Guardian can support a Scholar/Light Armor/Support role. What about the other Guardian Elite Specializations? Dragonhunter has Guardian overlapping with the Ranger to enable use of the longbow and traps. Lets assign new armor and a party role. Elite Spec: Dragonhunter, Is consistent with Rangers using the Longbow and Traps. Armor: Medium Armor, again Dragonhunters are consistent with Rangers. Adventurer category armor. Ideal Weapons: Longbow, nothing changes. Party Role: Damage Per Second. Produce and output as much damage as possible. Now that we have two party roles satisfied with Monks (Light Armor/Support) and Dragonhunter (Medium Armor/DPS), Willbender is the final Elite Specialization and there is one party role left to satisfy... Tanker. Won't have to change much. Elite Spec: Willbender Armor: Heavy Armor Ideal Weapons: Swords Party Role: Tanker To finalize things we have: Core Guardian Monk as Support wearing light armor Dragonhunter as damage per second wearing medium armor Willbender as tanker wearing heavy armor. Can similar alterations be possible for other elite specializations so that most most professions can have elite specializations that satisfy Tanker, Support, DPS roles. Would all three Warrior specs wear heavy armor? Could Thieves be Tankers? Possible to have Elementalist tanker elite spec with heavy armor throwing around a big hammer... Could there be an obscure 4th party role called Mastermind? That would include pets... maybe im getting too far ahead of myself with Guild Wars Necromancer Minion Master and Ritualist Spirit Spammer. Time for Mac and Cheese, Thanks, WarTactics.
  5. Wanted to try an experiment for awhile and see if this is manageable. In general, all core classes are a little more well rounded in most cases. Core professions are a great way to explore Guild Wars 2 through Lvl's 2-80 extended tutorial without going down one particular party role. There's 9 professions with 3 elite specializations. Each elite spec is assigned a different role in terms of DPS, Support and Tank. In addition each elite spec is one of three armor categories. In theory. this works for most classes. Good chance I have some of theses wrong. Guardians: Dragonhunter: Medium Armor/ DPS Firebrand/Healbrand: Light Armor/ Support Willbender: Heavy Armor/ Tanker Revenants: Herald: Light Armor/ Support Renegade: Medium Armor/ DPS Vindicator: Heavy Armor/ Tanker Warrior: (Bring back Paragon from GW1? As a support elite spec?) Beserker: Light Armor/ DPS (Extra HP? D&D Barbarian?) Spellbreaker: Heavy Armor/ Tanker Bladesworn: Medium Armor/ DPS (Paragon: Medium Armor/ Support/ Spear <one handed weapon>) Engineer: Scrapper: Heavy Armor/ Tanker Holosmith: Medium Armor/ DPS Mechanist: Light Armor/ Support Ranger: Druid: Light Armor/ Support Soulbeast: Medium Armor/ DPS Untamed: Heavy Armor/ Tanker Theif: Daredevil: Medium Armor/ DPS Deadeye: Medium Armor/ DPS Spectre: Light Armor/ DPS Elementalist: (Needs support class) Tempest: Light Armor/ DPS Weaver: Medium Armor/ DPS Catalyst: Heavy Armor/ Tanker Mesmer: (Needs support class) Chronomancer: Light Armor/ DPS Mirage: Medium Armor/DPS Virtuoso: Light Armor/ DPS Necromancer: Reaper: Heavy Armor/ Tanker Scourge: Light Armor/ Support Harbringer: Medium Armor/ DPS
  6. Well now I just made a fool of myself 😅 I spent $150 CAD on a G502 Lightspeed Mouse and didn't know how to use it. Thanks for the help.
  7. Hypothetical: Would having a small option that allows for the optional auto rotation of Elementalist Attunements make the gameplay smoother for the profession? Personally I don't have the keyboard skills and stamina to constantly sequence my left hand to stretch from the 1-5 Keys to F1-F4 Keys in long combat encounters. How do players effectively sequence their manual attunement rotations and skills on the fly? Back in the old days when Frost Bow was meta I would read all sorts of ridiculous skill paths and sequences to do max damage. I hope some will know what I mean when I say keyboard gymnastics is not fun. We're playing a MMO not Mortal Combat or Street Fighter. If you wanna call me a noob I'm ok with that.
  8. Some players pay gems bi-weekly or at once to have access to lounge areas such as Armistice Bastion (WvW). Could ArenaNet offer something similar for access to an expanded Black Lion Market? Would it have a non-rotating gem-store? Players would be able to purchase seasonal black lion market offerings all year long.
  9. I think I'm not communicating this effectively. The subscription model would be completely optional. Free to play would be unaffected. Arguing hypotheticals can be stressful 😅
  10. Its a big hypothetical which can be frustrating. I just wished ArenaNet had the capacity to release major expansions every 2 years. Encouraging dedicated players to spend some dough every month may help the business side of ArenaNet so that we may experience more frequent major content. I think as long as the optional subscription service is offering non-pay-to-win goodies that doesn't create a massive divide between casuals and dedicated players it would keep the peace in the Guild Wars 2 community.
  11. Hey folks. Since day one the original Guild Wars was founded on the principle that there be no monthly fee. I wonder these days if ArenaNet could offer a premium subscription service that's mutually beneficial for dedicated players and the developers. Say if a dedicated player subscribed for $15-20 USD a month, players would immediately get that full value back in Gems and earn in-game bonuses. From ArenaNet's standpoint I believe it would mean a commitment of dollars coming in every month and players would get full in-game value. Something premium players could have access to would be a full non-rotating Black Lion Gem-Store Market. Meaning having access to all historical and present gem store items with more interesting sales. Increasing the daily limit of crafting Ectoplasm Refinement from 1 to 3-5? Increased daily log-in rewards? Maybe there's more What does the Guild Wars 2 community think of this? I hope it doesn't seem greedy. Thanks, WarTactics
  12. I'm a timmy in that I'm pretty far behind in this game. Lots of work to do. I do have discord so that way I can communicate and make pretty ridiculous jokes. Please add me in game if you can. I also agree to all codes of conduct within the guild. My main toon is a Lawful Stupid Norn Guardian. That means I always follow the rules....right?
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