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infinitet.7546

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Everything posted by infinitet.7546

  1. I thought it was just me, the new font is so tiny I can barely read it. Once again Anet doesn't miss an opportunity to make an unnecessary change, fixing a problem that didn't exist, creating few more problems didn't exist and make something worse and clunky. :+1: They have also been working hard to find way of interpreting various peoples posts and delete them within posts relating to any new content and the "balance" patch. Giving out short suspensions for people being critical of the precious game. To me sure seems pretty pathetic.
  2. No that is actually true, ppl were running EM instead IH for quite a long time after PoF release. That changed when Blinding Diss+Ineptitude synergy and condi shatter traits were nerfed several times and EM got exhaustion nerf. I actually remember only one Powermesmer running IH with DE right from start and not a single Condimesmer and that for months. Yep seems so. Actually good for me, no need to write wall of text anymore^^ I remember allot of top players who ran mirage using IH instead of EM basically because they knew you could still dodge while cced and it provided cc and/or damage for power/condi mirage. That said, yea most people used EM on power and condi mirage when PoF first came out due to the promise of easy stun break and condi cleanse on tap.
  3. I main mesmer and play condimirage as stated before. I guess you forgot that in your knee-jerk reaction to call me "racist" against Mirage Cloak. How cute of you. If all that is true then just play condimesmer and let the numbers prove you right to ANet because winning an argument against me doesn't do anything to change anything. The problem with nerfing condiambush is that is nerfing condiambush to make up for Infinite Horizon. Even though Infinite Horizon is the meta currently, it wasn't always. The simplest way to fix it is to fix the root of the problem which is Mirage Cloak. That's not even to mention that they did nerf condition damage all around by removal of amulets with Expertise to reduce the size of stacks through the reduction of condition time. Again this is asking to nerf anything beside Mirage Cloak which is really telling. I also addressed the skill ceiling argument. You can spam it if you want or you can use it wisely. Before with 100 endurance you could spam it at 100 endurance and keep one in the pocket for using it wisely. Now you have to make a decision. They did nerf Chaos. The passive regen was cut in half. Boon and condition duration per boon was cut in half. Protection from Chaos Aura was reduced by 1/3. Expertise reduced by 8%. Also condition Mesmer was never really a thing until Mirage. It was always about power so the argument that it is about condition clones doesn't really hold up. The only core build right now are power. Where it the core condi build at? If that is true then why are you crying about the endurance nerf? Shadow my friend you really dont seem to understand Mirage or its history. IH was always part of meta for Mirage. The only point at which people used anything else was in the very early days when it had allot more vigor, stability, condi stacks, and actual impactfull shatters. Back before all the damage was moved from phants to clones. Its apples and oranges. For real. Back when PoF was new some people ran Elusive Mind because it was a nice crutch for dealing with condi and stuns. This is what got Mirage the reputation of being unhitable and being too hard to cc. Even after EM was changed and basically deleted people continued to make these assertions commonly because, you know, who cares about facts in 2020. Even when EM was at its peak, top tier Mesmers DIDN'T USE IT. Top tier Mesmers have always used IH. In other words, IH always has been the meta. The condi mirage meta for a long time was illusions, dueling, mirage. It changed to Chaos due to other nerfs to mobility that pushed mirage over to chaos for super speed and CI. Then when CI was deleted people stayed on Chaos to keep mobility to side node. The change to give Mirage 1 dodge is a horrible change. It doesnt improve play quality and just takes the design in a hopeless direction. As Braven, Moradorin and others keep pointing out Mirage needs 2 dodges, mirage cloak and IH all made baseline. Then Ambush damage and effects need to be adjusted for each weapon's ambush and made to scale with number of clones. The core damage on weapons used by core shouldn't keep getting nerfed. Shatters shouldn't keep getting nerfed.
  4. Once again: Nope. ICD on dodgetraits makes no sense. If you don't get that simple logic search my comments for the explanation i gave several times in very long and detailed form already. Most other stuff is debatable but not needed at all considering that Mirages amount of dodges is not what causes balance problem and was on a balance lvl pre patch already (Mirage got outdodged by most classes already pre patch). There is no need at all to limit Mirages ability to dodge any further (except for the insane 8s vigor uptime in Chaosline). Just rework condi ambushes /nerf condi clone dmg (including normal clone autoattacks)! Problem solved Well considering that one of the most common complaints was how Mirage can dodge while dodging and thus create two clones back-to-back instantly and use it for a quick strong shatter this should satisfy that whining without affecting any other mesmer build. A 3/4 or 5/8 ICD would mean that DE is available to be used for clone generation on dodge for all other mesmer builds and would only have an impact on Mirage. Personally idc, I thought the meta was ok before and just needed some adjusting in a few areas but here we are..... I am just trying to take the current meta into consideration and the direction Anet seems to want to go because I am sure that if I had simply stated "remove condi from from clone ambushes and autoattacks" then there would be 100 posts nit-picking every thing Mesmer's can do without taking into consideration what other professions can do already and demanding more even more tradeoffs :/ And btw, already read your posts earlier on why the change to having only one dodge is contradictory given the nature of the Mirage spec. Saved me the trouble of having to write it myself. Ty for the hard work :DThis seems like another example of what I mean when I say players are bias and feel little pressure or fear that they may be questioned or shunned for Mesmer hate. Its not actually fact based, its just critical and written in such a way as to dismiss Mirage as some super villain or terminal illness the game is better off without.
  5. No its not broken by design at all its just player salt being interpreted as fact, instead is should be ignored and put on fries. The day they nerfed confusion damage mirage was mid tier. Its the same as every mmo with a stealth mechanic and people complaining about said stealth mechanic but in those games DEVs have the intelligence to ignore them since its such an old mechanic. Mesmers are new and i truly believe the DEVs just didn't know how to handle the salt as this was there own baby in every way and they succumbed to the forum tears and this is the result a dead class. Edited : For clarity. Evading while performing other actions is objectively op. It has nothing to do with salt, damage output, or what the meta classes currently are. Gw2 has always been a game where you succeed by outplaying your opponent through superior game knowledge and mechanical skill. Mirage cloak removes many layers of this, and allows mirage players to ignore gameplay elements that add depth and skill to combat. Watching for animations, telegraphs, player movement and position is what gw2 pvp is based around. Mirage cloak removes the need for skillful timing of attacks around defensive actions and offensive pressure, and it allows the player to be careless yet remain relatively unpunished when using telegraphed skills and having poor positioning. The same can be said about stealth, which is why as you said, people complain about stealth in every mmo with pvp. Being invisible removes the knowledge of player movement and position from the fight, and it usually guarantees the opportunity to strike first. It doesnt mean that stealth classes are always meta, it just means they are designed to always have an advantage that often has no counter. If you are honestly defending the mechanics behind mirage, you are either biased or have some strange ideas on competitive game design.You statements are exaggerated to the point of being propaganda like distortions (a true fallacy). In other words, its misleading and untrue/inaccurate. Mirage cloak does NOTHING unless you dodge. When Mirage dodges and gains Mirage cloak instead of dodge it gets a 3/4 sec evade (same as normal dodge) it uses up endurance bar like a normal dodge without any increased endurance regeneration or extra dodges like DD gets. During that time Mirage can also use Ambush which is the main source of damage for mirage. That's IT. that is ALL it does. It doesn't even give particularly good damage. What Mirage Cloak has is good is synergy Infinite Horizon (IH) without IH ambush damage on dodge is kitten. Allot of people, even people who play mirage all the time, don't actually get how the mirage skills work so they QQ and complain and repeat what they hear. It has become a seriously toxic situation in which many mesmers feel as if they are literally beging treated as the scapegoats and pariahs of the community. The marked lesser class of citizens if you will. The ones who should all be exterminated. I mean seriously, how many times a day on the forums do I hate to read people say they are happy about the changes because it means Mesmer is gone so now they can play and be happy due literally to Mesmers Death. In what way can it be argued that this is a good direction? How does this help the player community? How does it improve the health of the game? Mesmers have to watch opponents and wait for opportunity like any other class. Mirage can heal up opponents with barriers, or kill themselfs on retaliation like anyone else who just spams attacks without consideration. Its not mindless. Mirage can be watched and taken advantage of by people who understand Mirage like any other class. The things to watch for on Mirage are a little different some times. Its not always a simple animation. Some times its a matter of timing, some times its a matter of selecting the correct target or skill. However, isnt that what skilled play is SUPPOSED to be about? It honestly sounds more like what you are wanting is easy opponents who dont pose much challenge to you when you want to time your attack. Sounds more like you may be asking for less skilled combat, but are afraid to admit it.
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