Thats the thing though, its not even good at +1ing. Way too easy to shut down. 1200 range. Deadeye has 1200 range. Kneeling is actively detrimental, so you never kneel. And actually, they would have to commit to a fight, since they have to use initiative to stack up malice, meaning their escape is locked out. I main a DE and honestly my sustain is high. On average, I die none or 1 time each match, and usually score between 12-20 kills. You need to learn to time your skill rotate between stealth, dodge, and burst with skill 2. I agree kneeling is a waste of skill slot, but the skillset is simple enough to get kills. I agree with others that it's just not a node holder. You can win 1v1s fairly easily against most builds if played correctly, but the time you spend to win a 1v1, you probably won't have gained much if you're trying to contest a node. Yeah Im gonna go out on a limb and just say that your enemies are really bad then. Not dying is, well, if you run whenever youre in danger, its plausible, if their roamer is bad. 12-20 kills however? Yeah, you shouldnt even get a fraction of those as DE. I mean, hell, regular thief doesnt even get that many. And there should be no 1v1 you can win. Only ones you can not lose. In teamfights you just get focused down by half-decent players and get exploded. Or they just nullify your entire damage through projectile denial. Not picking maleficent 7 gimps you. You rely too much on mercy to keep up damage, and after 2 burst rounds, youre basically out of ammo. If the enemy survived those, youre just screwed, and chances are they will survive them. DE is trash, as it has always been. Youd need to nerf everything else for a long time before DE stops being trash. Okay then, well I like my DE, I know I play well against pretty decent players, I know I'm not the best so every once in awhile I get outmatched, I'm not legendary but I know it's the game. I think DE is just fine.