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artharon.9276

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Posts posted by artharon.9276

  1. 6 hours ago, zaswer.5246 said:

     i like a class i can play thanks, nerf endurance traits and energy mend or completely change them, we dont realy need perma dodge anyway

     

    I dont understand your point. You mean bugatti should make their cars slower just because some people can't drive it?

     

    Lol. Thanks.

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  2. However I did a quick test with the easy mode build jalis/shiro, don't really have the best equipments on my vindi and my personal benchmark was about 29k, it bumped up to 31k. I wonder what real testers will score.

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  3. 37 minutes ago, vekkth.5206 said:

    Absolutely dislike the change. It felt great to slambomb, it did fit nicely into rotation. Now it feels like you are a bouncing rabbit. 

    this too. it looks and plays stupid as...

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  4. 4 hours ago, Lonewolf Kai.3682 said:

    Theme/flavor of the dodge is ruined and the damage sucks now because it’s halved.  I’m ready for them to revert it honestly.   That being said, I was never in favor of having 2 dodges to begin with.
     

    Also, just making a note now, the evade skills will be nerfed in some way (most likely energy costs) now because we have 2 dodges.  Just wait and see.

     

    exactly. they they never really needed to do this on pve. it killed the fun for me.

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  5. On 9/27/2022 at 8:02 PM, Warscythes.9307 said:

    That's still very unlikely because is an animation change. They pretty much never do this. They are much more likely to do functional or numbers change than just a sole animation change because it provides no gameplay benefits for quite a bit of work compared to function/number update.

     

    that's prety much the fact. Yeah tbh urn thing isn't a issue, not like warrior's gunblade hehe.

  6. 10 hours ago, Warscythes.9307 said:

    Is actually not that weird, this is how ritualist worked in GW1. You run around and carry somebody's urn and drop it sometimes for effects.

     

    Cool, I never really sank my teeth in gw1 can't really remember every detail unfortunately. Not against the urn idea, but it would be nice to seeing Viktor in action.

     

     

  7. On 9/10/2022 at 2:34 PM, Jopettaja.7451 said:

    Elite skills

     

     

    I think the urn of saint viktor is one of the weirdest skill in game, i cant be the only one who thinks its kinda weird carrying someone elses urn and not only that but smashing it on the ground again and again, its such a weird skill visually having this very large object hovering right in front of your face. I think it would be so much cooler skill if the Viktor himself would spawn same way Archermorus spawns in the other elite skill but Viktor would be fully blue instead red and he would follow you, not like minions but more like scrapper gyros, you are the source of the heals and boons, Viktor is the visuals right behind you a little bit to left or right kind of as your shadow moving with you and healing other players for you, pretty much same as now, but instead of urn infront of your face you would have Viktor behind your back

     

     

     

     

     

    *hats off*

  8. to me th biggest tradeoff is not being able to sheathe the bloody gunsaber or use different skins. or at least change its colour. I started to only care about gameplay rather than what's strong what's weak but seriously this is so annoying that I just can't get myself play bladesworn even though I started to like the espec since I figured it out its "moments".

     

    my dear guy, quit defending this by pointing out engineer kits. they got many kits warriors got one that replaces a weapon swap.

  9. I always thought spellbreaker could be a really good supporter with some tweaks. I don't really know how it can be made though. What I personally would is having featherfoot grace to share superspeed or quickness and imminent threat to increase radius or absorb some portion of the damage dealt to allies with proper cd adjustment. Maybe then I may consider gearing for highest hp and spamming natural healing.

  10. Carrying banners with no skills is essentially making you inactive. Its only fair to add a skill or two there to make your downtime useful. Also checking up and some testing, I struggled to find need for a warrior. Absolutely nothing unique left. I hope they give back some unique things to warriors via banner bundles or stance rework after an eternity later....

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  11. I found vindicator easy to play, surprised seeing this poll's results tbh. Maybe vindi is harder than rene in pvp but deffinitely not as much as herald. I bet, condi herald could be one of the most stressful builds in the game to play. and pve? vindi and rene both mega easy and I cant find a use for herald. Using core in open world and wvw.

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