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A R W E N.6895

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  1. If you read what other people write instead of trying to write the complete opposite to make a point that only exist in your head, you would see what is being proposed (by me in that 2020 post that you were just looking at 5 minutes ago) (and by others in this post) So, as a gesture of good will, here's a couple of suggestion. Now im simply waiting for you to get baited to answer and write your 12661 post 😁 *********** How to increase #of people playing the content (Raid) : 1. Increase Reward 2. Change reward structure 3. Bring in new content (Wing 8? - Based on EOD, SOTO, Previous Living World (Post POF)) 4. Bring in progression (for new to experienced players) (Fractal does it well imo) 5. Enhance LFG system (Would clearly help instead of relying on discord servers for LFG) 6. New collections? The consequence of these suggestion may (or may not) solve the issue pointed by OP. Who knows! Again, Happy New Year!
  2. Seems like Obtena has not changed through years lol. Still sour 🤣 Instead of trying to disprove everything written by everyone other than you, why not start bringing in constructive feedback on the subject of this post which is : Is this the current state of raiding? I remember writing about that back in 2020 saying that the hardest thing to get for raid is 10 players. Seems like it is still a problem haha! Happy New Year
  3. @OPIf you want to raid, play in EU. Otherwise, getting 10 players through LFG in NA is something you must forget.
  4. It is not a l2p issue when changing region solves the number of people problem in raids. The blindness to this fact is appaling.
  5. Fun fact is that you just didn't do it right ... that's why it's a L2P issue. Listen, I'm not going to hold your hand to the end so you get raids. There are LOTS of NA players that don't experience this ... because they know how to get teams. Clearly, whatever they are doing, you are not. That's not a thing Anet needs to fix for you. Sure, at this point and from what I keep seeing from you is that you clearly fail to get the point of my post. Have a great life
  6. @Obtena.7952 @Cyninja.2954 Fun fact is I was following your proposal in previous replies you gave to me and others. Did not work (SadFace). So I decided to do something completely different and I switched my account to EU, and since then I am able to find raid group. So let me rephrase my post : The biggest barrier to raid is finding 10 people (IN NA).
  7. You.... are trying to get into a raid on a release day of a new living world episode. Wonder what went wrong there. Release day was yesterday. Find something else to convince me that 3 hours of waiting time is normal
  8. Update : Today I waited 3 hours watching 3 different discord and in game LFG. Still not into a raid. Even tried putting a group on LFG. Did not work. What is the barrier to raid again?
  9. (OP Here) By the way, I just wanted to point out that I already have a guild that does raid, I already have 2 discords for raids (so that I can actually find people to do raid). But guess what, downing the boss takes 5-10 minutes, getting the group takes 60 minutes. If that is not a barrier to raid, I don't know what to say. (Should I also point out that I have 7 complete builds on 4 different classes and that I did enjoy the gearing process since I didn't have to wait a single day on anyone to get the stuff done). And back to the point of my post, the biggest barrier to raid is getting 10 people in a party. You may agree or disagree with me on that, but being blind to that fact is non sens to me. Yes in a perfect world everyone has a schedule, are on time and get started at the right hour with minimal waiting time. Sadly that is not the reality for 95% (maybe 99%) of people trying to get into raids. Did you guys ever tried Raid Academy discord (you have to get on the discord, and wait for someone to post a raid training and then hope you are faster than 20+ people to get in the actual raid, and then wait again another 30-40 min to even get started). If you have 60 minutes to spare for waiting time to get into a 5 min fight, be my guest. Ignoring and trying to say that the barrier to raid is something other than getting the 10 people is crazy to me. (Just my 2 cents). Have a great day (By the way, I really like the discussion that is happening in this post)
  10. Yes, you coming and basically saying:"Oh I don't accept the fact that using the guild system or organizing yourself for raids is a valid approach" is hardly an argument. Joining a raid guild and having fixed raid schedules or making out times with guild members is one of THE main ways to address the issue you are talking about. I know because that is literally how EVERY raid guild and casual raid guild does it. Yes, if all you accept is the PUG and LFG, then organizing 10 people will be hard. Why? Because all the people who are seriously interested in this content ARE IN A GUILD. You willfully ignoring THE best solution to your perceived problem is on you. Feel free to not follow said advice. We look forward to hearing from you again in years to come about how the main issue is finding 10 players. You'll be one of those "I know about raids and their problems without ever having actually played the content" people who liter these forums. Here is the first post : "Its not about skills or difficulty, its about getting 10 people together. That's the biggest challenge and the biggest barrier to raid." Is this my reality? Maybe. However, your proposed solution does not solve the issue I'm pointing with this post. It almost feels like no one is willing to actually get deeper into that statement of mine. Sure, let's find a raiding guild, and then find a static group and bla bla bla, but how much time does that really take? Where is your guarantee that you will have the 10 required players for said raid. I will keep repeating that same statement because it seems like some people are completely blind to the real issue I'm trying to point."Hint #1 : What makes raid difficult is getting 10 players""Hint #2 : The solution is not the current guild system"
  11. I'm just gonna get back to the point of my post. It's not about gear (you can raid in exotic), it's not about skills (you can practice a rotation quite easily on the golem), its about getting 10 players and start the damn raid. (Oh and please don't tell me the "Join a guild" bullshit. GW1 did that properly. Not this game. )
  12. That's why the common recommendation is to join a guild or training discord, where both the time issue is managed and the players interested are funneled for the desired content. Yes, the in-game LFG is not good for this by simple reason of declining players due to lack of new content in this area. There is no waiting for players to the extent you are mentioning when you have organized guild raid times. Sorry but raids where never advertised as accessible for everyone at every point in time when ever they want. It was and is meant to be the most challenging content in this game for originally organized groups of players. The fact players have gotten good enough to PUG this content does not mean this is the best way to access it. As far as what the definition of reasonable might be? It's actually as little as joining or finding a guild which does raids and raid trainings. I see raids and taking new players regularly mentioned in guild advertisements in game. The very sub-forum here has current and regular guilds looking for new players. All it takes is keeping your eyes open and joining such a guild. This might be a tad tougher on NA versus EU since the NA raiding scene has taken a far heavier hit than the EU one. You are missing my point. I'm not talking about accessibility in term of the skill level or the challenge (That is not the problem I am point since the beginning of my post). It's about getting the players. Sure, you can get on a discord for raids (Raid Academy, etc), but that does not change the fact that getting into a raid will be faster. Yes it does make it easier, but not faster. This is a huge deterrent to every single people that had a discussion with me in game regarding the # of players. Seems like on the forum I get the complete opposite!
  13. Tell me what would your definition of "reasonable" be with respect to the reason why I started this post. I'm simply curious since sometime I completely agree with what you are writing and sometime it's the total opposite. (FYI : I had a discussion with a friend of mine who literally told me that what is pushing him away from raids is that he can't afford waiting to get a 10 member party with the limited time he has to play during the week). And on the contrary, there is me, I do have plenty of time to actually wait and find a group and then starting a raid. However, it is not normal that the waiting for a group takes sometime 10x more time than it requires to kill the actual boss. Something somewhere regarding forming party is not right (IMO).
  14. I already did make the connection, but let me repeat it: guilds in this game being chat rooms therefore not used to form teams, which is why the OP can't find players to play with. If their guild is in such a state they can't find 9 other players to play with, then that's not a problem of the content, but the guild. There are actually lots of guilds that are dedicated to raiding and there are ways to find them, so your claim that they are just chat rooms because GW2 is mostly solo content doesn't make sense. In addition, the game enables multi-guild membership, so no, it's not a reason the OP can't find players at all. Even if the tools ingame aren't that good, that's a self imposed restriction; there are many other places, including these forums, to find these guilds. I mean, the OP is ALREADY on here, so 'lack of good ingame tools' shouldn't be a problem for him ... it's just an excuse. Yes, it would be nice to have a better guild recruiting function ingame ... but no, it's not a barrier to finding a guild, just like it's not a barrier to find any other specialized guild you want to join. Who said I couldn't find players to raid with. I'm simply stating what I find to be true regarding the barriers to raid. Seems like I need to repeat myself yet again. The biggest barrier to raid is finding 10 people. I mean, you need to be blind to not see that.
  15. I already did make the connection, but let me repeat it: guilds in this game being chat rooms therefore not used to form teams, which is why the OP can't find players to play with. If their guild is in such a state they can't find 9 other players to play with, then that's not a problem of the content, but the guild. I don't think it's that interesting ... seems to me that the resources and efforts any game developer will put to a game has nothing to do with any specific parameter you want to cherry pick ... likely that where they focus their time is based on what makes them revenue. Not sure how that's related to the topic though, so let's make sure we stick with it shall we? Yes follow your advice and stick to the topic, what does revenue have to do with anything? The interesting part is that Guilds focusing on dead content (not my words) like WVW or even Raids can find 10 players to play their content just fine, this isn't disputed I hope. Meanwhile the content that gets all the attention has this "barrier" as the OP called it, if you remember topic. And if you haven't noticed that's wasn't even my argument, but you didn't find it important to call it off topic when it was first mentioned. Another interesting point to note. The answer here is to have more social guilds and/or better ways to promote and find such guilds in game. If the OP can't find people then they either need to start recruiting or find a better guild that can get the people. There are no tools in game to search for guilds and find what you are looking for, only recruitment messages. And since there is barely anything to do with your guild, other than chat, this just makes the problem worse.Here we go! Quote : "There are no tools in game to search for guilds and find what you are looking for, only recruitment messages. And since there is barely anything to do with your guild, other than chat, this just makes the problem worse. " We are getting somewhere now!
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