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Posts posted by Noah Salazar.5430
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I wuld like swap places of skill 2 with 3
That way
2 -> heal/coni cleanse
3-> might/barier
4->prot/aegis
in short 2 boon skills will be close togheter
Thank you
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3 hours ago, Cameirus.8407 said:
As a mech main, I'm not touching this awful weapon.
Why would I when mace shield is better and less annoying to use?
for another team aegis
for a kiting role
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i think it's reasonable alternative to block/reflect from shield,
shortbow will be more offensive pick that will provid might+fury
that way scrapper healer will have way to apply fury boon to a team witchout big sacrifices like taking relic/utylity slot (rifle turret)
thank you in advice
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Quote
Only thing hScrapper lacks is Aegis
Aegis is usualy covered by alac dps support, the only place it is truly required is cm demios
Scrapper insted have aoe -35% dmg for duration of 4s, if scrapper culd have a bit better way to apply fury you culd also take Relic of Lyth making scrapper a team sponge.
But in same time i not think that it's rly nessesary, as hqs i'm confident with spamable strong short/medium range heals that can stupidly overheal mechanics like Samarog slaming person to a ground for over 16s xd
QuoteConcentration let’s you get more magi but I don’t think the extra healing power makes that much of a difference
i tooked magi cuz full harier overcaped concentration, magi gives you more healing and hp, it also have some precision if you want to take sigil of water
it compensate a bit for not taking relic of monk/karakosa
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Hi, i just wanted to share my build for hqs, im using it raids/cm raids as heal/tank and fractals/cm fractals as healer
i heard alot people have problem to find updated build so i share it here
http://gw2skills.net/editor/?Pe1Ak6VlNwcYesGWKeyTftUA-DSZYQBxPGNga4GKjqTg0rCfvNEkAcD8WafzCqA-e
solo perm 25might, fury, quicknes for whole group witchout help of alac
gear have adional +216 taughnes, and 20k hp (23k with bot) alowing you to be lower then hk, or highter if you take food with taughnes if you want to be tank
gear have base 1533 healing power ( +212 more)
97% concetration witchout food (100% with)
this build allowing you to be hightly mobile, you can "pre-cast" 25might and quickness witchout need to stop your character
you have alot cc ( mace 3, shiel 4, shield 5, blast gyro) alowing you to upkeep perm fury in combat
you have aoe stunbreak, and (x3 stab) skill, flexable to take more stab with mass monument if nessesary
gl and hf carrying your team
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yep in gw2 lvling is just tutorial to lern your class, you can do story/low lv maps as 80lv as it scales you down with stats
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I also prefer evade over whole duration, i don't want lose agro as bruiser (that get barrier from dmg it do)
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i think insted of having barrier and healing skill, thay schold make one type but stronger, and maybe pulsing
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What if you culd get 3 shots on rifle auto
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wth i'm reading, engi is artificer, not a bard
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16 hours ago, Cookiemonster.6327 said:
Thankyou, what a nice reply 🙂
also i recomend you to check mechanist, you controling one ai pet, that you can modificate to mele/range/boons, and your geting pasive healing from signet, you can joink hammer from scrapper to mechanist right now, and be better ranger
you got also shift signet, that you can teleport to any place, and your mech pet copy boons from you to himself
also mechanist is much easier to play as casual as pet doing half job for you
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at last make it duration to 4,5s so you have time to swap your location, can be 3ppl target even, atm this skill is too punishing even if you play solo
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Yes
bulwarg gyro will give you barrier (temporary hp), and if you use hammer 3 in it, you will daze mobs around (thay will can't hit you) it's lighting field + Leap or blast finisher that do that effect
Also if you use medic gyro, if you leap while it (using hammer 3 or skill that have blast finisher in it) you will be healed for adional ammount
Blast gyro gives you might and on end it stun all enemys around
Shreder Gyro is aoe dmg
The only think that you need keep in mind that your gyros (robots) will by flyting on you (not as npc) but visualy as skill, it's unice for scrapper that your fields moving with you racher then be stationary, so you can perform combos while moving
You will get also more tanky once you unlock Impact Savant (it's almost last trait) that will convert your dmg into barrier, so the more power dmg you do, the more tanky you are
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lack of horror you say?
Imagine coming with army that you raised for so long, ready to conquer whole tyria, only to spot commander menacingly aproching your direction
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can't thay wvw together?
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In my opinion qheal scrapper will get big buff in pve
-> Blast gyro will have only 15s now, also Adional Protection on f1 and f5 with anticorosion plating you no longer need rely on elixir gun as much, alowing you to take riffle turret for fury witchout as much pain like before
-> Now you can have aoe 2 stab on f5, 3 aoe stab on defence field, and aoe stunbreak got 20s cd (insted of 30s), making it nice for fractals, solwing it previous stab problems
-> Bandage Blast: This skill will now directly target up to 5 allies, making it much more easier to heal burst+ regen aplication
I realy like upcoming changes, add aoe fury to blast gyro yet so i no need pick stationary skill (rifle turret) on mobile elite spec, and i can die happy
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1 minute ago, Schimmi.6872 said:
Yes and in the same time in the background the macro is attacking automatically without any input
Input is the means by which a player can control the game, he control a game by moving around
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Quote
Where did you get this definitions from? Anets usual rule was one button = one action
he move as action
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"You cannot use macros to participate in activities or events, such as Bell Choir."
thay ment, you can't make macro that automaticly complite event for you, in Bell Choir, you wuld be reqired to macro your whole keybord
Quote"You cannot use macros for the sole purpose of farming items, currencies, karma, or other benefits in the game
thay ment skill chain, like when you only walk to mob, and then your character do full rotation automaticly
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yes you can as long your not afk
https://help.guildwars2.com/hc/en-us/articles/360013762153-Policy-Macros-and-Macro-Use
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18 minutes ago, eyestrain.3056 said:
Definitely didn't know that affects lfg, good to know!
The language isn't very clear. I'll try to tell this to commanders going forward, I dont really tag up for things so this is almost always happening in squads i'm just a member of.
you can disable option for members to invite complatly, so only leader/officer can add ppl/merge ( ppl will need pm you if want join)
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you have option to disable it
press button [P] -> "Allow Members to Send Invites" and swap it to "(Yes, with approval)."
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buy her a flowers, it's easier to get motivation from someone with good mood 🤡
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perfectly balanced, as all thinks schold be
aoe quicknes, aoe superspeed, and range aoe tag
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With lots of quality of life improvement being made to Engineer, I would like to suggest this Med Kit change.
in Engineer
Posted
ccongrats