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Noah Salazar.5430

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Posts posted by Noah Salazar.5430

  1. 14 minutes ago, jason.1083 said:

    How about it actually gives a respectable amount of stealth, like it did and should.

    You can already get Blindness out of it with whirl/projectile finishers, so that way you get the best of both worlds. It's an elite skill about stealth having it give as much stealth as a deadeye can get every time they dodge is a joke. 

    at wvw you don't have smoke field from stealth gyro 🤓 = no blindness out of whirl/projectile

  2. 1 minute ago, Antrix.4512 said:

    My bad, misread. It's all due to paranoia 🤣

    i never had problem to fight against stealthy opponents tho

    your waiting till thay comite for kill, the more thay want kill you, the more open thay are

  3. 13 minutes ago, Antrix.4512 said:

    Whoa whoa, slow down, are you out of your mind? You're walking on incredibly thin ice! Remember the two main rules of GW2 and the forum:

    1. Never talk to anyone about stealth.

    2. If you're talking about stealth, make sure you're talking in a negative context (like "please remove stealth from the game").

    i'm not talking about stealth tho, i want blind foes

    sneak gyro in wvw got 3 pulses, so you culd blind x3 times like smoke bomb

  4. Quote

    without an elite spec mechanic.

    Gyros are Scrapper class mechanic

     

    Bulwar gyro+leap = daze

    Purge gyro F skill+leap/blast = aoe weakness

    Medic Gyro+leap/blast= aoe healing

    Shreder Gyro+F skill = aoe Vulnerability

    Blast Gyro+blas= aoe might

    Quote

    again something PvEers will ignore

    you can blind mobs if you combine smoke field with whirl, but it's mehh

    • Confused 5
  5. 53 minutes ago, Tole.7851 said:

    how? there is no code at my email reciept,there is no cd-key option too in steam...

    https://help.steampowered.com/en/faqs/view/2FF7-8298-9409-BC1D

    that may help

     

    also did you bought hot/pof/eod expansion before? how you was activating it before on steam?

     

    asuming you found code, you can also try put it here in game (as item)

    https://imgur.com/9liMO84

     

     

    we normaly got option here:

    https://imgur.com/V7zcbNZ

  6. relic of pack no longer gives fury, so qheal scrapper is only healer in game, that can't provid fury to a team witchout huge sacrifice in pve

     

    to takes firearms for aoe fury, you need remove inventions (protection boon) or alchemy (might boon, 20% healing from med kit) 

     

    rifle turret can give aoe fury, but to take rifle turret you need remove bulwark gyro (stab/projectile block), or blast gyro ( way to generate aoe might from blast/aoe stunbreak) or Elixir gun ( x3 hgh elixir skills), 5 condi cleanse, and 1 healing skill

     

    Please consider adding relic that gives aoe fury to make qheal scrapper viable in pve

     

    Other options are reworking Comback Cure to give fury insted of regen, some other way then condi cleanse

    or adding fury to Kinetic Accelerators like it is in pvp/wvw

    even addin fury just to blast gyro culd work

    • Like 4
  7. 7 hours ago, Jerus.4350 said:

    Sorry should have clarified, with medkit the F1 is the “heal skill” for traits, so we effectively do not have one on healMech, unless you make a new Engi to get bugged toolbelts.

    yep, thinked you was talking about alac dps mech

     

  8. qheal scrapper in need of way to apply it to team, as relic of pack gives only superspeed now

    taking riffle turret is too expensive as you need trade only way of stab or might generation

     

    as now qheal scrapper is only healer that can't provid fury

    • Like 1
  9. 13 hours ago, Zebulon.1850 said:

    I really wish people would read the main post of a thread... my entire point is that by making runes only have stats, they now have to delete/nerf most or all existing special bonuses for runes. And we already have examples of this.

    Seems like the entire rune/relic change is just because Anet wants something new, not something better.

     

    For not inteligent ppl: it's like 7 runes now, but you can swap 7th rune("relict") like you want, that have old 6th rune effect

    • Like 1
    • Thanks 1
  10. 6 hours ago, Germ.3187 said:

    Before EoD the GW2 Twitch channel was abuzz with hype and previews.  Before SotO it is dead. Really dead.  They have not streamed in 23 days.   Did they lose their video team?

    cuz it's dlc, not expansion

     

    edit: what i mean, thers not alot to show

     

    • Like 3
    • Haha 1
    • Confused 6
  11. Quote

    I have quite a few that I'm not sure if I should save or sell.

    use them to hire male sylvari stripter, good spended monay never brings regret

     

    but to be serios about your question, your gabling about 2 thinks

    1. you will can get less mystic coins compare to before = price go up

    2. you will can get similar amount, if not more mystic coins = price go down

     

    -> cons for sell

    you got information that you will can pick reward you want, so focusing only on mystic coins, propably will be secound option, wher you will can get more of them

    -> cons for keep 

    but in same time thay reworkd login rewards to be more interactive insted of pasive, so even if you personaly will can get more of them, ppl that had 50-100 altaccounts, will get big L

    so overall ther can be less mystic coins on auction house compare to before, making that price up

     

    So my finansial advice is :

    Shorterm -> Sell now/1d before dlc, as ppl panic, making price up, asuming 2 option price will go down for a bit after confirming evrythink is ok after dlc

    Longterm -> keep it, cuz of chaning reward from pasive to interactive will make mc price up cuz of L all that ppl that had multiple accounts

     

    Whatever you do i take 5% profit share and foot picks, ty

    • Haha 1
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    • Sad 1
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