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Posts posted by Noah Salazar.5430
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The only thing i care is a way to provid fury to a team as qheal scraper by inventions/alchemy or scrapper itself
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as drms enjoyer i need to say: First time?
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14 minutes ago, jason.1083 said:
How about it actually gives a respectable amount of stealth, like it did and should.
You can already get Blindness out of it with whirl/projectile finishers, so that way you get the best of both worlds. It's an elite skill about stealth having it give as much stealth as a deadeye can get every time they dodge is a joke.
at wvw you don't have smoke field from stealth gyro 🤓 = no blindness out of whirl/projectile
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1 minute ago, Antrix.4512 said:
My bad, misread. It's all due to paranoia 🤣
i never had problem to fight against stealthy opponents tho
your waiting till thay comite for kill, the more thay want kill you, the more open thay are
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13 minutes ago, Antrix.4512 said:
Whoa whoa, slow down, are you out of your mind? You're walking on incredibly thin ice! Remember the two main rules of GW2 and the forum:
1. Never talk to anyone about stealth.
2. If you're talking about stealth, make sure you're talking in a negative context (like "please remove stealth from the game").
i'm not talking about stealth tho, i want blind foes
sneak gyro in wvw got 3 pulses, so you culd blind x3 times like smoke bomb
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How about making stealth gyro to blind foes x3 times on top of stealth?
3s of stealth at wvw is mehh, it's like hiding behinde your hends, while yeling "your not seeing me!"
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Quote
without an elite spec mechanic.
Gyros are Scrapper class mechanic
Bulwar gyro+leap = daze
Purge gyro F skill+leap/blast = aoe weakness
Medic Gyro+leap/blast= aoe healing
Shreder Gyro+F skill = aoe Vulnerability
Blast Gyro+blas= aoe might
Quoteagain something PvEers will ignore
you can blind mobs if you combine smoke field with whirl, but it's mehh
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3 hours ago, Yaki.9563 said:
Then why run any healer since there are plenty of qdps and adps that provide all the offensive boons.
for ppl that can't manage incoming dmg properly
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5 hours ago, Bankrotas.8215 said:
I wish healers couldn't provide any offensive boons.
then you wuld play with 5 dps, most classes can survive on thay own
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53 minutes ago, Tole.7851 said:
how? there is no code at my email reciept,there is no cd-key option too in steam...
https://help.steampowered.com/en/faqs/view/2FF7-8298-9409-BC1D
that may help
also did you bought hot/pof/eod expansion before? how you was activating it before on steam?
asuming you found code, you can also try put it here in game (as item):
we normaly got option here:
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relic of pack no longer gives fury, so qheal scrapper is only healer in game, that can't provid fury to a team witchout huge sacrifice in pve
to takes firearms for aoe fury, you need remove inventions (protection boon) or alchemy (might boon, 20% healing from med kit)
rifle turret can give aoe fury, but to take rifle turret you need remove bulwark gyro (stab/projectile block), or blast gyro ( way to generate aoe might from blast/aoe stunbreak) or Elixir gun ( x3 hgh elixir skills), 5 condi cleanse, and 1 healing skill
Please consider adding relic that gives aoe fury to make qheal scrapper viable in pve
Other options are reworking Comback Cure to give fury insted of regen, some other way then condi cleanse
or adding fury to Kinetic Accelerators like it is in pvp/wvw
even addin fury just to blast gyro culd work
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use code you got after buying dlc, it schold be displayed on page you bought dlc
if you missed it check your email
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7 hours ago, Jerus.4350 said:
Sorry should have clarified, with medkit the F1 is the “heal skill” for traits, so we effectively do not have one on healMech, unless you make a new Engi to get bugged toolbelts.
yep, thinked you was talking about alac dps mech
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1 hour ago, Jerus.4350 said:
Which we don’t get on Mech…
what do you mean, you have 6 button no? it's count as heal skill
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check relic of flock, it gives aoe barrier 10%
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this build is dead unfortunately
Give qheal scrapper his fury back! 😪
Or at last give it to Kinetic Accelerators like it is in pvp/wvw
changing comeback cure regen to fury also culd work
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qheal scrapper in need of way to apply it to team, as relic of pack gives only superspeed now
taking riffle turret is too expensive as you need trade only way of stab or might generation
as now qheal scrapper is only healer that can't provid fury
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+for scary mobs, hope thay as challenging like thay look like 😃
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4 minutes ago, idpersona.3810 said:
Thnx for the link.
I dislike all of the "After using an elite skill" activations.
Better then "After dodge"
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1 minute ago, Chichimec.9364 said:
- Relic of the Nightmare: After using an elite skill, send forth a nightmare pulse that inflicts fear and poison on nearby enemies.
wvw unplayable, mass fear spam xD
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13 hours ago, Zebulon.1850 said:
I really wish people would read the main post of a thread... my entire point is that by making runes only have stats, they now have to delete/nerf most or all existing special bonuses for runes. And we already have examples of this.
Seems like the entire rune/relic change is just because Anet wants something new, not something better.
For not inteligent ppl: it's like 7 runes now, but you can swap 7th rune("relict") like you want, that have old 6th rune effect
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6 hours ago, Germ.3187 said:
Before EoD the GW2 Twitch channel was abuzz with hype and previews. Before SotO it is dead. Really dead. They have not streamed in 23 days. Did they lose their video team?
cuz it's dlc, not expansion
edit: what i mean, thers not alot to show
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I have quite a few that I'm not sure if I should save or sell.
use them to hire male sylvari stripter, good spended monay never brings regret
but to be serios about your question, your gabling about 2 thinks
1. you will can get less mystic coins compare to before = price go up
2. you will can get similar amount, if not more mystic coins = price go down
-> cons for sell
you got information that you will can pick reward you want, so focusing only on mystic coins, propably will be secound option, wher you will can get more of them
-> cons for keep
but in same time thay reworkd login rewards to be more interactive insted of pasive, so even if you personaly will can get more of them, ppl that had 50-100 altaccounts, will get big L
so overall ther can be less mystic coins on auction house compare to before, making that price up
So my finansial advice is :
Shorterm -> Sell now/1d before dlc, as ppl panic, making price up, asuming 2 option price will go down for a bit after confirming evrythink is ok after dlc
Longterm -> keep it, cuz of chaning reward from pasive to interactive will make mc price up cuz of L all that ppl that had multiple accounts
Whatever you do i take 5% profit share and foot picks, ty
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As Scrapper i need to say: First time?
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Diablo 4 or Guild Wars 2 expansion?
in Guild Wars 2 Discussion
Posted
Proper answer is Baldurs gate 3