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August.5934's Achievements
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Just as title says. This is such a huge change on how classes can play! Allowing classes to use their main-hand weapon in off hand! It will make the possibility for builds & combats even more flexible & open! Example: Engineer basically got no off hand weapon expect for that shield but has Mace, sword, pistols. So engineer wielding Sword + Mace in off-hand! will change how class play. Or Revenent using Sword + Mace in off-hand! You guys may think what about the 3 skills on those one handed main-weapon? well, That auto-attack should be hidden allowing only skill 2 & 3 to be usable in off-hand & vice-versa! Take warrior for example. Warrior got 2 dagger but what if i can use dagger off-hand skills in main hand & use Axe-off hand? Thus Off-hand Dagger + Off-hand Axe warrior! Now the issue of "what about the auto attacks?", If the off-hand weapon the class uses never had a auto-attack then i suppose anet could make auto-attack chain for those weapon otherwise it's not needed. Example: what it Necromancer uses Foci in main hand or Torch in main hand? for those weapon that never had a auto-attack, anet need to put it otherwise like for warrior offhand dagger don't need auto-attack chain because dagger already has auto-attack chain which they can just give it to off-hand if off-hand dagger is used in main-hand. Think of how Ranger's hammer works. They can select which skills to use right?
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I understand what you mean Alex but i am not asking devs to make an entire new game, i am just requesting them to polish the game's graphics and cenematic flims. A good example would be, Polishing the early leveling zones from 1 - 80, Polish the assets, textures, few objects... Make them look just as good or better as Path of fire expansion areas? Will it cost alot of money? probability is high. Is it time consuming? Yes What do devs get? Nothing beside making thier game look more polished & well preserved and making many players happy & satisfied. Will this bring new players? probability is low but the probability of making new players stay & play the game will certainly increase. A true artist doesn't need an expensive pencil to show his talents, Art with the burned charcol can be more expensive then the one made with expensive paints & materials. It's silly how arts works, truely!
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[FacePalms_Hard] Huuf this guy! You serious ha? Like it's clear to us that you are dead-set on trying to convince that GW2 in p2w to vet players here who played this game for years. "You" are that "friend" mate. Let me break your illusion with 2 options that i will Provide to you (tell me which option u chose): Option 1: Play the game and get everything you need overtime. inventory slots, Salvage kits, Lifeskill Tools, Outfits?, Mount Skins, Living World chapters... Option 2: Pay to GET (no win), Get everything you want as fast as you want. Condition: You get no power!, even if you buy everything, u will still be that Exotic-gear timmy. Do vet players pay to Anet? Yes, most of us do even outside of buying just an expansion. Why? Because Game devs are too good when it comes to free-to-play. Gw2 is the most F2p game in the gaming genre and all devs request from us is to just buy few cosmetics & convient items they provided. Mount skins, character outfits, gliders... And most of vets players will gladly buy it even if they have enough gold to buy 5 outfits. I do to, i pay as well, and atm i am waiting for that nice Midnight-Hunter outfit to come in gem store. Listen Grimmy, Gw2 doesn't run on some godly universal energy. Devs needs money to maintain servers & make expansions and more! So, i have a very tiny request to you. Even if GW2 becomes tiny bit Pay to win in future let that go or maybe show support to devs? ^^
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Every single item in Gem-store, you can buy them by converting gold into gems! Friend: Huuf, it cost me more then 100€ to get this inventory slots, character slots & the permanent salvage kits. It's so big advantage over other player! Those who say GW2 ain't pw2 is real dumbo fr! Me: oh, i already have those and yes GW2 isn't p2w. Friend: wtf? you high bro? You just said you have all of them Me: yes i have because i play game & enjoy it. Game showers me golds & items everywhere. Lots of events everywhere i go. I just converted few golds i have into gems and bought everything i needed over time. Friend: (makes clown face)
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Well it's people you brought in 🤣. But here is a question, how much % of those players still play the game and what do they think of the game's story. Also, it's a very expected reaction they had, i wouldn't expect someone to like a story or end game contents by totally skipping everything the game wants you to learn. I will be honest, most players don't even know how to truly enjoy the MMOrpg-games, Most treat MMOrpg as a usal RPG game that needs to be cleared as fast as possible & level as fast as possible. Can't blame kids who play games like spiderman games and directly jump into MMO genre 😅
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You say this because u already played the game. In GW2 each chapter of story opens a new map & lots of content. When new players joins GW2, they are totally unaware of end game or what lies ahead thus GW2 story wouldn't do anything annoying to them (ofc, everymouth has it's own taste). GW2 isn't like some gatcha game like genshin where it forces u to sit on 5mins of unskippable dialogue. Stories in GW2 are very engaging and always opens new content to explore. Some are boring and some are fun & very exciting. In everystory there are always few boring moment, it's very universal.
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I am hoping Anet to do something similer like in WOW. Every 2 year new expansion but adding few contents & achievements & class reworks to keep players engaging and also maybe increase level cap. Making the game just abit harder but rewards & achievements to be fruitful of all the hardwork we put into getting it. There is enough content in the game. If New players comes in, they have +8 years worth of contents to engage into, The issue lies only for OG players who are very active. Releasing 2 years worth of content every 2 years? Very possible and the quality of the contents could also be better because of the longer developing time. I am just seeing everything as a whole & not one by one.