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iBhoot.4051

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  1. I was using axe-torch + dagger+axe. Going to switch to shortbow-dagger+axe for more range. Even with 19k vit and 2500 toughness, getting downed extremely quickly. Same scenario and FBs condi damage absoltely hammers mobs with sustained 25K dps on arcdps and dish out a ton of damage. Will practice so more. Still feel SLB or ranger has extremely weak heal abilities.
  2. Hello, I have been a Guardian main. First Marauder DPS and then Firebrand(FB) with Trailblazer/Dire setup. Decided to try a new profession and went with ranger. Gear is not an issue. My issue is that I am finding the that Ranger SLB does not have the same amount of heals as FB.Can someone tell me how I can increase my healing ability? With FB, I have the F2 and F3 that give me protection, regen heals in addition to this I have access to additional regen skills if I need them. Please note, this not about vitality levels or toughness. This is about being heal yourself when doing solo bosses, etc. I am obviously missing a step here, so please provide detailed responses because I really like the SLB condi over FB due to the huge dps burst into condi dps.SLB gear, have Viper only all (Fractals), Trailblazer/Dire (PVE) and Mara (PVE DPS) full ascended set of everything. Stopped using the DPS variant as its so weak compared to condi.
  3. Best items. Addtional Bag slots.Additional bank slots.Mistlock Sanctuary pass. Very convienient.Wasted Money Unbreakable volatile magic tools. Amount karma earned in Karmic empowerment negates using these. If you do hardcore farming then it would be worth while.Black Lion keys - still not over it.Glider, etc skins. Some do look awesome but skyscale makes is moot.Home nodes.Wait for things to go on sale, all items eventually do. Still not over the lion keys, I think its a common feeling.
  4. I am scepter/torch + GS dragonhunter. Scepter is good medium range, its slow to hit but when it does connect you need to get the rotation support on point to make it work. So skills wise (skill key 1-5) SK2+1 should be standard attack. SK2+ torch SK5 when under might does a ton of damage. Its about stringing the combos together. In my build a single scepter sk1 hits for 6xx. First rotation is about skills 7/8/9 with scepter SK2 and then GS sk4+2 cleaning bolt under might. Key thing is making sure you have a multiplier cast before a hit skills to increase the dps + making sure, for my build, might is stacking constantly.Weapons. I used scepter/shield for the longest time with full berserker armour/weapon/trinkets build. Went full mara + half trinkets with high toughness/vital.Using shield means you giving up a ton of dps, only thing stronger than torch skill 5 is GS under might in combos. With exotic mara armour, 18k vit/5xx toughnes. Sigils are set to impact + strenght sigils. Armour is strength runes. Build sits on 50% crit, usually use very cheap food buff to increase percision + power but only for strike missions or meta runs. I know the sword/torch + GS is easily the most dps weapons setup but I need range and CC not just CC.
  5. Fueki. I unequipped 1x ring+ 2x accessory to test out how it felt. I then replaced these three with ascended versions with toughness/vital or toughness/power. So overall it is 1x backpack + amulet (karma enrichment) + ring (attuned) all mara stats. 1x ring (attuned) + 2x accessories all with toughness/vit or toughness/power. Crit chance is on 50%. The key aspect is the rotation chain, for example. I use sceper/torch + greatsword. Scepter skill 1 does not hit that hard but when I do the rotation a single scepter hit will go from 6xx to 2xxxx per hit, spirit sword and torch (skill 5) hit for 3k to 6K per hit. GS swap when in full rotation is per hit 4k/7k/10k/19k/19k/24k. In simple terms, it takes a few attacks to kick into gear but when it does it does bring a smile to the face. Set torch with superiror sigil of impact, only thing I have that hits harder than torch skill 5 is the cleansing bolt GS skills 4+2 when under might. I am still on exotic mara armour. Pretty sure mara ascended armour will allow me move the trinkets from mara/toughness split to power/toughness or mara + 2x toughness. Currently on 18k vit/5xx toughness. It's not the most rounded build but it does work well, my only issue is that I cannot solo enough high-end bosses yet, before I could swipe off 25% health of the boss before downing. Now its 60% average. Ascended armour + ascended scepter/torch will finish it off. Already have GS Twilight stacked with sigils of impact + strength, 2x +5 Mighty infusions. All stats without food buffs.
  6. Hannel. Good point.Zhaid. Divinty beserker does have higher HP. Average is 17.5k to 18.5k, Mara is 16.x 17.0 max.Looking at the runes it seems if I can go power+toughness or vitality+toughness. I'd be giving up a large amount of dps due to might stacking..It might be better to keep the armour and go all accessories set to Cavalier ascended, which would bump up the toughness.
  7. Don't just follow meta builds. Pay attention to your way of playing/skills use. Gear your character gradually to notice what works and what does not. I use bersker as the baseline and then take it from there. PvE. CC dps like GS is way overated. Scepter/Torch is best for engaging (Guardian) spirit sword for tagging. If you usually get jumped on, the dragonhunter is plain awesome. If your more always waiting already then firebrand is better fit. Longbow is so slow and low dps, Kudze owner so I kind spent enough time crafting/using the weapon do try and make it useful - wasted time. GS+scepter/torch very tough to beat as weapons. Learn and I mean really learn GS defensive uses. Learn how do deflect/block inbound attacks using the GS. Easy ascended WITH selectable stats, farm misborn motes and get karmic multiplier and farm Dragonfall meta + Bjora Marshes 2x meta's (including raven puzzles) for external iceshards. Its not boring - if your only into farming gold then thats a different mind set. Most home nodes are a waste of money unless its for free or 15g max, 50g ones are all a waste. External iceshards. Bjora Marshes 2x meta's, all ravens and and all the rest of the chests once a day should give you minimum 700-800 shards a day. Do strike missions. You will be average the first few times, after that you will be set. 20mins for daily run.
  8. Hey GWer's, Previous/Before armour. All bersker armour exotic. 6x superior runes of divinity.Current/New armour. Maraduer armour exotic. 6x superior runes of strength.Everything else was the same. Finding out that Berserker setup was not as powerful but I was alot tougher, and durable.On Mara I am getting 50% of health swiped on a boss hit, I checked this against the Bersker, which has lower toughness and I was getting 40%.I then added ascended mara trinkets and it was more of the same, swapped out some spare trinkets for more toughness ones and its got slightly better.Feel like I am missing a step. My combo links and swaps using scepter/torch + greatsword are on point, why is Mara setup inferior to Berserker for PvE survivability?For reference, I tried some armour ready for salvage, full sets of Privateer and they are better. What is the point of having all that dps when your dead so quickly? I know about the Firebrand setup, still learning it but not nailed it down like DH. I have 5x full exotic setups with 6x same runes in each. Zerker I stay alive long enough to win, Mara is one bad hit and I'm down. Don't get me wrong, when the Mara stacks build up its hit harder than any of my other builds but a some distance, even without critical hits it hits like a ton. Now deciding, do I go ascended armour zeker or mara maybe?
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