Jump to content
  • Sign Up

Chris goes Frontline.1853

Members
  • Posts

    12
  • Joined

  • Last visited

Chris goes Frontline.1853's Achievements

  1. Add me in game if you want a hand getting the first 4 mounts. My mesmer could give you a head-start with some of the mastery points as well. Do keep in mind you need to have the trade contracts and gold to be able to unlock them. You can check every mounts costs here: https://wiki.guildwars2.com/wiki/Mount
  2. This evening first time, finished with little under 3 minutes spare. To be fair, I've joined a discord channel and found a group that was just about to start. I saw some streamers tackle it as well so I was familiar with the mechanics. Everyone was pretty laid back and despite the horrible lag and 15 FPS when all 3 groups were together, it was actually great fun. Yes, I've died a couple times in the end when I saw the telegraphs to late but that only makes we wanna go again and get better at it. I got back for End of Dragons after a long hiatus so by no means am I running the perfect build with the perfect gear. After the looting the commander asked what our win / loss streaks were and over half the people in the squad were first-timers like me, just random people who signed up on the LFG or discord and kicked some dragon butt. I guess having everyone on +10% and have both jade tech offensive and defensive buffs helps a lot.
  3. Good work on the numbers, seems like that is what is happening. It's not exactly a game breaking bug so I doubt it's gonna get a high priority on Arenanet's to-do list. Still interesting how it works though. I kinda wonder if it was reported earlier or if Arenanet knew about it already but just doesn't have the manpower available to sort it out. Could also have something to do with the number of people that actually use the runes. Still I think they were over 1 gold a piece on the trading post when I bought a set to test stuff with on my mesmer.
  4. 105.5% crit chance in Metrica Profence, as an effective level 4. Seems about right. http://i68.tinypic.com/23rkfi9.png
  5. Here's the video better explaining what is going on, the Zirh fight is at the end of the video.
  6. No, that is not what is happening. Check the screenshots, the only stats in green are crit chance and luck (which is irrelevant). It is not boosted by a consumable, party buff, banner, fury or anything of the sorts. I am well aware how scaling is supposed to work, the point is that the superior rune of the pack somehow breaks that scaling, specifically with crit chance on low level maps. I did some further testing and I am able to replicate the effects. The problem lies with the 6 piece bonus of the rune, that's the thing that is broken. If you have 5 runes equiped ( like I had when I went swimming because I didn't bother to rune my aqua breather) you don't get the bugged crit chance. For research sake, I bought a set of superior runes of the pack and slapped it on my mesmer's old armor and presto; 73.57% crit chance in Queensdale. I've solo'ed Zirh the Venomous with it in 2 minutes flat. That's not supposed to happen. Will upload the footage of that fight in a bit, it's pretty silly imo.
  7. So today I played my old warrior again and since I was a bit bored I jumped to Queensdale to see if I could help some new peeps. That's when I noticed my crit chance was over 70%. It was the only stat that was affected, the others like power, toughness, vitality etc. were what you'd expect on a starter zone map. Asked around in map chat but nobody else was affected. http://i67.tinypic.com/i3e3ix.png Checked my other characters stats on Queensdale and other low level maps but nothing strange there. After some experimenting I noticed the crit chance go down when I jumped in water. Took my armor off and concluded that it has to be my runes of the pack that my character still had. The weird thing is, when traveling to higher level maps, the crit chance goes down. Its 60% in Kessex Hills: http://i63.tinypic.com/2dr6ljl.jpg And normal on a level 80 map like Cursed Shore: http://i66.tinypic.com/1omzc2.png This leads me to believe that the runes do something weird with stat scaling on maps below level 80. Nothing game breaking I guess for raids or pvp but still an undesired effect.According to the wiki the runes were last changed november 26th, 2018 which is around 6 months ago. Odd that this slipped under the radar for so long? Thoughts? P.S. Sorry for linking the screenshots, it's late and I forgot how to embed the pics in the post ^^;
×
×
  • Create New...