No, that is not what is happening. Check the screenshots, the only stats in green are crit chance and luck (which is irrelevant). It is not boosted by a consumable, party buff, banner, fury or anything of the sorts. I am well aware how scaling is supposed to work, the point is that the superior rune of the pack somehow breaks that scaling, specifically with crit chance on low level maps. I did some further testing and I am able to replicate the effects. The problem lies with the 6 piece bonus of the rune, that's the thing that is broken. If you have 5 runes equiped ( like I had when I went swimming because I didn't bother to rune my aqua breather) you don't get the bugged crit chance. For research sake, I bought a set of superior runes of the pack and slapped it on my mesmer's old armor and presto; 73.57% crit chance in Queensdale. I've solo'ed Zirh the Venomous with it in 2 minutes flat. That's not supposed to happen. Will upload the footage of that fight in a bit, it's pretty silly imo.