Hey, everyone. I've gotten a lot more accustomed to the gameplay since my last thread, and have a newfound interest in PvP. I've been playing many rounds of it and I've come across several classes of which I struggle to determine proper counterplay against. I enjoy going between a condition Mirage Axe+Pistol|Sword/Sceptor+Torch and a power Chronomancer GS|Sword+Shield (there seems to be some abilities that damage me through my block). I've utilized the advice of builds on metabattlewiki. However, there are professions that are a complete brickwall to my current skill level: Engineer: Flamethrower, refreshing might, and what appears to be a second HP bar (it's orange in color?). These guys punish me on my Mirage whenever I get close, and have enough range and chase to run me down even with Blink.Reaper: If I don't use the block provided by the Chronomancer's shield or the greatsword's swing, their scythe spin is an instant-kill with enough sustain to ignore damage output of my Mirage and Chronomancer.Tempest: Enough damage, utility, chase, escape, and sustain to make me hide from this class only and engage in teamfights. This is still a learning experience for me but having played thousands of rounds of League of Legends in the past, I learned to seek methods of counterplay against my matchups. Can any of you help me in that aspect? Thank you!