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Seventh Ranger.3968

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Everything posted by Seventh Ranger.3968

  1. Update: Both Luminary and its elite spec Crusader have now been updated to reflect the change from Retaliation to Resolution, as well as the change to Resistance. Most skills and traits that used Retaliation now use Resolution, and skills that used Resistance have been updated depending on their intended function. Skills and traits meant to serve the purpose of condition damage mitigation now use either Resolution or Resolution and Resistance, and skills and traits meant more to allow for immunity to impairing effects now use longer Resistance durations in most cases.
  2. Well who knows, maybe if some of the more promising fan designs get enough attention, they might at least incorporate some of the ideas into future content. I'd be happy with that. 🙂 Also thank you so much for the compliment, I'm really flattered that you like my ideas 🙂 . I've been really enjoying working on Musketeer, and can't wait to get the designs written out so I can publish and share them. Hopefully they'll either live up to your expectations, or be a pleasant surprise if they end up going in a different direction than you were imagining XD. If you don't mind me asking, do you have a favourite aspect of the Luminary Class and/or its Crusader elite spec?
  3. I do have a medium armour class that I'm working on too, the Musketeer, with 2 elite specs for it as well, and a general idea for a heavy armour class, but you're right, they would want 3 elite specs. I'm waiting to see what they go with for the other classes first though, before I try and make a 3rd for Luminary or Musketeer. I want to make sure any 3rd elite specs I come up with don't clash either thematically or by overlapping with the new elites for the existing classes. Also if Anet doesn't use my ideas, I won't be too bothered, I mostly do this for fun, and to add to my portfolio for when I graduate college. XD Thanks for the feedback though, and for giving my designs a read. I hope you enjoyed them. 🙂
  4. Update: The first Elite Specialization, Crusader, is now ready https://docs.google.com/document/d/1034ZHkiW5WFuUSelKydMMSytfUHXF1mFGbPtHgY-Acg/edit?usp=sharing (Apologies for the massive hiatus, Covid's been really screwing with pretty much everything in my life. I'll be updating both the main document and the Crusader designs soon, to reflect the change from Retaliation to Resolution.)
  5. Thank you so much, I'm really glad you liked it! How far did you get in the document? And also, do you have any comments, suggestions, or criticisms? I'd love to hear some thoughts/feedback :). Also, did you have a favourite weapon or slot skill set?
  6. Ooh, I actually created a post about a light and dark swapping profession on the forums! The post is also in the Professions section, if you're interested in checking it out! It includes a full design document and everything. You might enjoy it :)
  7. Thank you so much for the compliment! <3I do agree that Glyphs fit fairly well thematically, but there's a reason I chose Signets. If you haven't read the Signet section yet, I'd recommend checking it out, cuz it'll probably make much more sense once you do. Basically I wanted those skills to be more passive. Also just in general, I liked the idea of Signets that had different sides, and flipped over when you swapped Mantles. I had intended them to synergise well with swords, and I did something with them that I don't think would work with Glyphs. I do like the idea of using Glyphs in one of the Elite Specs though, I think that could be a great idea!
  8. Ooh, that's a fantastic idea, I love it! Also thanks for the compliment! Have you read the whole thing, or just some of it? I'm curious to know how much you got through XD
  9. Update: Added a Table of Contents to the document for easier navigation. Sorry I didn't have one before, I didn't know how to do it until a helpful reader showed me.
  10. P.S. Still working on the Elite Specs. Will post them once I'm done. Any suggestions would be welcome (I've only got concrete ideas for one spec so far: Crusader)
  11. Over the past while, I've come up with and been writing down designs for a potential new class for GW2 that I've decided to call The Luminary. I have the full document attached, but I'll give you the run down before you get into the heavy reading. It's a Yin & Yang themed class, that uses light and dark magic, switching back and forth between the two for different play styles. Every weapon and slot skill has different effects based on whether they're wearing the Mantle of Dawn or the Mantle of Dusk. They use either light or dark energy to cast their slot skills, which regenerates by using energy on the opposite Mantle. The more light energy you use up, the more dark energy you'll have replacing it, and vice versa, so proper energy balancing and Mantle swapping will be key. Their weapons are main and off-hand sword, main and off-hand dagger, staff, and greatsword, with trident as their underwater weapon. There's a lot more to it than just this simple run down though, so please check out the document, if you'd like. I'm no balance expert, so if there's something that seems too strong or too weak, please let me know. Any feedback is welcome, as long as it's not deliberately rude. Same goes for suggestions or further ideas. I'd love to hear your thoughts on it. The document is long, so I'd advise taking it in chunks, one section at a time. Hope you enjoy!https://docs.google.com/document/d/1wbylG9hYE49HM195zNk6asHIJ3prmQsbTHE9vnd0Oxs/edit?usp=sharing Update: The first Elite Specialization, Crusader, is now ready https://docs.google.com/document/d/1034ZHkiW5WFuUSelKydMMSytfUHXF1mFGbPtHgY-Acg/edit?usp=sharing Update: The second Elite Specialization, Beacon, is now ready https://docs.google.com/document/d/1048zCocde4I99yLqs4rgMnLdbxnXzDJj8I2dnKHEy8o/edit?usp=sharing
  12. I did it! I figured it out, and I've now posted the link as well as a brief summary of the class in both Professions and Community Creations! God, that feels satisfying! Thank you so much to everyone for your help!
  13. Well I did give an overview at the beginning, but yeah, it is pretty long. It's a full design, with all the weapons, skills, and traits written out and described. Thanks for the google doc suggestion btw, I'll check it out!
  14. Upload it to Imgur or such first. Wait, it seems like you can only upload images. Is there a way to upload stuff like Word documents too?
  15. Well I'd like to think I've created a class that's unique from the existing ones. And yeah, that's kind of what I was thinking, that it would be released with the same number of elite specs as the existing ones.
  16. As far as I can tell, I can only link URLs. Do you know how I could put a word document or something in a post?
  17. I have a document I've been working on with the designs for a new class I came up with, and I was wanting to share them with the community, but the document is too big to copy/paste into here. Does anyone have any ideas on how I can share it?
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