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Markus.6415

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Posts posted by Markus.6415

  1. 14 hours ago, Zhaid Zhem.6508 said:

    Static, single catgolem, quickness/alacrity/25mights ..." Pistol too strong, 44K dps wow wow ! (better nerf e-specs) "

    And they actually nerfed condi tempest already because of that 🤣

  2. The PvE meta dps benchmarkers are using it with condi tempest and condi weaver now. It's of course better then the scepter variants in terms of dps, but I'll still never gonna actively use that unspeakable disapointment of skill design as an 11 years ele main.

    • Like 1
  3. Toughness on a passive is not okay. NOT OKAY

    Bad enough that the earth signet with the earth trait "written in stone" still gives it's 180 toughness and Anet couldn't be bothered to fix it after over a year or longer already.

  4. On 3/21/2024 at 1:01 PM, evilcat.6817 said:

    In water 23? has a potencial for some damage power build.

    Cleansing Water and Soothing Power could be merged together. Freeing slot for tier 3 dps perk.

    Something like. Gain precision under effect of Soothing Mist and your crits chill enemies. Gain extra ferocity if you are 75% health. Something like that.

    This would be an amazing step for healtempest too, so we can get a step closer to auramancers again ❤️

  5. At this point i believe they don't have any developers anymore that care about skill visuals. They just take existing effects, maybe combine it with a another existing effect and let the character do a reused animation so that it at least looks different. Not good, just different is all they aim for.

    • Like 2
  6. On 3/22/2024 at 1:32 AM, mirage.8046 said:

    y'all can laugh if you want, but arcane wave's changes do NOT apply to its underwater version. it has no daze and no leap at all on the underwater skill. how this change did not apply to underwater is beyond me. not like anyone plays underwater anyway, but ele's underwater CC availability did not increase with this change. 🙃 p.s. this skill hasn't acted as a blast finisher underwater since 2016. a bugged and outdated skill to add insult to injury.

    Because anet is great at having ideas to change something, but forget another part completely. I know it's just visual, but they had updated the combo-field effects on the edges for circular combo fields yeeeeeaaars ago and said the rectangular combo fields will be changed shortly after? That never happened and it really bothers me that you can overlook that for so long.

    • Like 1
  7. 11 hours ago, Sweetbread.3678 said:

    Nah the issue was super obviously the traitline. The weapon was only overperforming on Tempest and Tempest's bloated trait modifiers had already got Hammer nerfed for every other spec. Tempest is by far the easiest Ele spec; it basically having +35% damage for simply existing has always dumb, but that kitten became just straight-up absurd once SotO dropped and it started holding Cata and Weaver's weapon choices hostage.

    Also true, those straigt up damage buffs are always some kind of... cheap approach to balancing. It would me much more interesting to make the overloads actually strong while you channel them, but like it is now, you only want to finish them as fast as possible to get that buff.  Wich makes it even worse when you have no stab and get interrupted.

  8. On 3/21/2024 at 1:07 AM, AliamRationem.5172 said:

    If you want to argue that all elementalist specs should perform a bit higher than standard for obvious reasons, I'm with you.  But tempest was outperforming the other elementalist specs while also being the easiest to play and the best support spec.  A trim on its damage output probably wasn't unwarranted from that perspective.

    No, that's not even close to what i was trying to say. They released the pistol and with the pistol a tempest build emerged with a ridiculous high dps rate you can only achieve when you use the pistol. It's not that high if you use a scepter or a dagger, it is a dps build with the pistol. A sane person might get the conclusion that it maaaaay be the pistol that actually needs some tuning, to make it balanced with the other 900 ranged condi weapon. Instead of nerfing the whole condi tempest.

    But i guess.... what's less effort for the balance team to do? Adjust 1 trait or go through a couple of weapon abilities and fumble around with coefficients.

  9. On 3/21/2024 at 5:23 AM, Blood Red Arachnid.2493 said:

    Follow the money.  When something becomes too strong, Anet is faced with a dilemma: nerf the new shiny toy that they're trying to sell you, or nerf other things so the shiny new toy is in line, but it is also still the best option.  Companies will almost always go with the latter decision.  

    Yeah unfortunately it does make sense. Except that pistol is not new and shiny, it's some patched together decade old scrap material repainted with a glossy finish.

    • Like 2
  10. 19 hours ago, Gwynnion.7364 said:

     As far as I'm concerned, power Virtuoso is how the spec is supposed to played.

    Yes! Yes! And yes! xD That's what i'm saying all the time. The condi variant was slapped over it at the last minute and somehow got buffed to be the best choice. But all the virt utility skills scream power.

    • Like 1
  11. 1 hour ago, nas.5249 said:

    The original developers of gw2 were godlike compared to the current devs who clearly don't understand the elementalist class and why it used to be so enjoyable. When I think about why I stopped playing gw2 I think "pistol for ele".

    This is the sad truth. The abilities, the skill designs... they were just great. Water trident, Dragontooth, Pheonix, healing rain, Meteorshower, the lightning whip, fire breath and ice breath. All cool ideas.

  12. On 3/19/2024 at 5:50 PM, MrAmputatoes.6031 said:

    That 44k DPS benchmark was too good lol. 10 people were pulling those numbers...

     

    And yet again, as if Anet is incapable of learning.... nerfing traits for whole specs, when it's ACTUALLY just a new weapon overperforming is beyond my understanding.

    • Like 5
    • Sad 1
  13. 5 hours ago, DanAlcedo.3281 said:

    Yeah, joined a raid guild again and got told to just roll Cvirt instead of condi Warrior on SH. 😑

    Loved to play Condi War but it's so bad now compared to our overlord. 

    I still refuse to play the CondiVirt. I was one of the lonely powerVirt enjoyers and with the new changes, it has a great flow in combat now.

    • Like 2
  14. On 3/19/2024 at 4:22 PM, Tinker.6924 said:

    I’m wondering if Warhorn is recommended over dagger in pve because it’s more group friendly which was more important before elite specs and specialized support builds became so impactful. Now in raid and strikes each subgroup has 2 support guys bringing heals, alac, quick, stab, and might out the wazoo, the  subpar  boons/heals from a guy running full viper or zerk isn’t really useful, but the paradigm remains and people use warhorns because they always have. 

    Ele couldn't even use warhorn before elite specs existed. It was introduced when HoT released and was ONLY usable as Tempest for all those years, until SotO came out and you could unlock elite spec weapons for the whole class. And that was the moment everyone realized that warhorn is the best in slot offhand weapon for every role in instanced PvE, be it condi, power or healsupport. It even recieved a nerf shortly after the release of SotO, but still is the strongest.

    Edit: And condi weaver was using focus on offhand before, because of the fireaura detonate.

     

  15. 4 hours ago, Bleikopf.2491 said:

    This is all I hoped for. Smothering Auras truly is one of the better traits introduced lately.
    It still leaves me with a sour aftertaste though that heal-on-aura is not in Water, but Powerful Aura has to be somewhere, preferably core.
    Although now that I think about it, Arcane has room for an Aura-trait, right?

    Arcane would also make sense. In the grandmaster line replacing "evasive arcana" maybe, or add it to it.

  16. On 3/19/2024 at 2:23 PM, Bleikopf.2491 said:

    Powerful Aura being in Water is a relict from before HoT, therefore before Tempest.

    I know that, I've been there. Another reason that some traitlines of Ele are in dire need of a rework to make it viable to the current game we're playing.

  17. On 2/27/2024 at 9:15 PM, RazieL.5684 said:

    yup, pistol feels like using a long kitten to throw at your targets... it's by far the worst weapon in the game, even engi pistol feels better after the latest QoL changes

    the diversity of skills is also amazing...

    fire 1 is a SHOT, fire 2 is a SHOT, fire 3 is an aoe SHOT
    water 1 is a SHOT, water 2 is 5 SHOT! water 3 is a field (this one actually is kinda nice)
    air 1 is a SHOT, air 2 is a SHOT, air 3 is A DASH AND A SHOT
    earth 1 is a SHOT, earth 2 is a SHOT, earth 3 is a SHOT

    when i was saying that pistol is by far the worst weapon an elementalist can have people disagreed... i hate to be proven right but this weapon feels horrible to use and has literally 0 imagination used to create it... i mean my expectations were low to begin with BUT GOD kitten!

    Seeing what they did with a hammer wielding Elementalist, i thought they couldn't get more unimaginative and boring. But the pistol is even worse skill wise and the kitten mechanic slapped over is is the overkill.

    • Like 5
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