I've mained deadeye for ages in pvp. While I understand that the class is hard to catch, it's still extremely squishy once u catch it off guard. removing the reveal cleanse form the elite is like taking away the one thing it's good for. If they were really interested in "balancing" deadeye, they should just remove the second ammo skill, let it still remove reveal and give it a lower CD. That way, they can't just spam it.
Like what others have mentioned, how is a deadeye supposed to kite off once they have used Death's Judgement? The balance team specifically made it so that the skill auto reveals u even when u have not landed the hit yet. They balanced it around the fact that deadeye CAN remove reveal. So what now? Such an awkward nerf. They did not even add anything to the skill to compensate for the huge nerf. Sounds like someone in the balance team is getting farmed by deadeyes and hates it.
I love how the balance team just decides to basically make an elite skill useless when literally no one has been complaining about it yet they barely nerf FA ele. I've went through a lot of metas but the spamming of blinds, reflects, weakness, and superspeed is way too busted and annoying. It's hard to kill and does way too much damage. This season has not been fun at all.