lightDestroyer.1265
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Posts posted by lightDestroyer.1265
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8 hours ago, Petzel.4593 said:
Dear Anet,
after Mirage was dominant for some time you removed half of it's class mechanic, confusion and nerfed all the skills.
I know you won't give it back the dodge but please could you make confusion scale with condition damage or buff it's abilities?
No one plays Mesmer and there is a reason for it. Please bring the fun back into PVP
I see mesmer in almost every match.
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2 hours ago, Trevor Boyer.6524 said:
Mechanist is fine now.
Removing break bar hit it pretty hard.
Tbh I think it should have been compensated with something for the removal of break bar.
I feel like Mechanist is actually kind of mediocre now that the mech can be CC'd.
What are u talking about. It is still pretty good.
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8 minutes ago, Eugchriss.2046 said:
Which class does not die when you focus it? Classic biais in action here.
Hello core support guard and other duelists.
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1 minute ago, Azure The Heartless.3261 said:
Having bad sustain/high telegraphs has never stopped these forums before.
Hmm i am getting you, but i have faith that some people like you will get what i am saying.
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10 minutes ago, myun.6395 said:
Thanks to the mobility, shroud5 and all the oneshot potential I am 10 times more survivable on my harbi than core necro.
You must be delusional to defend such a toxic spec.
It is the same necro story of every patch, the most noob friendly spammy low risk high reward playstyle build which anet refuses to nerf or will do in years.
So much fun to have another 2 years of necro meta.
You are more survivable on your harbi than core? Lol. We are done here. Nice joke btw.
Edit:- Also, the meta is not going to be harbringer. It will probably be mechanist, bladesworn, vindicator and specter from the eod specs.
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10 minutes ago, Azure The Heartless.3261 said:
Attacks being highly telegraphed is a good argument for arguing against nerfs here?
Well, that and the fact that harbringer has bad sustain period. Take away the dmg and harbringer is useless. I mean it is still bad, but not utterly useless like it will become after nerf.
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Yes it does a lot of dmg, but its best attacks are highly telegraphed. All it has is huge numbers and too little sustain. I am not a necro main and so i have only fought against them. And reality is, it can be deleted by a +1 if people focus it. Even people complaing about vindicator gs5 is not great. It could use a a bit of dmg toning down. What nerf vindicator needs is to its sustain.
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4 hours ago, Eugchriss.2046 said:
dodging one was all you need to beat vindicator, but hey just saying.
No one can beat vindicator sustain.
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14 hours ago, Dadnir.5038 said:
The point of catalyst is it's traits and sphere not his hammer. And in small scale PvP fights both traits and sphere produce better results with core weapons than catalyst's weapon. Just saying that this much is already known since the beta events.
The point of catalyat is that it is a pointless spec.
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The only ptoblem i have with virtuoso build is the constant evade and aegis which works too good against me playing a warrior.
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1 hour ago, chokela.4823 said:
The only relevant stat is number of deaths. Others stats mean nothing
No, a thief could ensuee to never die while contributing nothing.
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30 minutes ago, Brokensunday.4098 said:
7k on a heavy armor class with protection
Nope. Not with protection.
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1 hour ago, Zizekent.2398 said:
Condi pressured + big pet burst, man, i guess where else i've seen it 👀.
No pet of ranger does that dmg.
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4 hours ago, captrowdy.9561 said:
We’ll be getting damage nerfed and left with nothing.
Except the sustain ofcourse.
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50 minutes ago, JPUlisses.8756 said:So my friend was preparing a stream and checking quality and all that till this toxic random person started fighting a npc and displayed a toxic attitude just out of rage (notice this was not even inside a PvP match) and it was just on training area.Also consider that many people can come here just to try the new elite specialization because you can try it for free there and there are targets to practice and test the new skills.So it is a cool place. Except when someone somehow gets mad about it. What I don't understand was how he revived, because he was not a warrior???
Seriously it reminds me of those Oblivion NPC memes
Does anything similar happened to you in PvP lobby that made you cringe more than this?You can self rez, sometimes npc stops hitting after player is down in pvp lobby.
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34 minutes ago, Math.5123 said:
I've made plenty of arguments, wether you agree with them or not isn't up to me.
Dh has a place in the ranked meta, but it's not with the Dragon's Maw build. It's with renewed focus. The build you're complaining about is literally utter trash against any semi decent player.
Ofcourse, i am not talking about with dragon's maw only. I am talking avout longbow trapper dh, where you take thtraps except dragon's maw. Dragon's maw is usrd for memes with gs.
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Just now, Math.5123 said:
It is trash.
Yeah... If ur argument is saying its just trash, don't comment.
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1 minute ago, Math.5123 said:
If you step into traps, you have .75 seconds to dodge out before Dragon's Maw ward spawns.
Bro, like this u can say to literally dodge anything. I am not saying that trap guard is meta, but don't say it is trash.
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12 minutes ago, Math.5123 said:
It's funny that you ask if I know anything about guardian when you clearly don't. I stated that once you've been pulled by f1, you can block all the damage from the traps.
Funny you bring up lb3, if the enemy guard hits you with deflecting shot, you will get pushed through the ward effect on Dragon's Maw and thus solving all issues you had in the first place.
Test of faith does cripple when you cross the edge, it's also unblockable which is why I explicitly stated that if you stand still, you'll take no damage.
Ah sry, i meant dragons maw does cc on application. And use longbow 3 through test offaith cuz u tl ge hit by 7k or more. And u dont need to neccesarry be pulled by f1. If u step into the traps, and then f1 us used, it can be used to cc. U through test of faith.
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Just now, Math.5123 said:
No of the traps are unblockable apart from test of faith. Test of faith does no damage if you stand still. So once you get pulled, you can block all damage.
Test of faith is unblockable and does cc. F1 is unbloalckable cc. Longbow 3 is unblockable cc.
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Just now, Math.5123 said:
With literally any channeled block in the game.
Ah, you must have forgotten about the unblockables? Or do u genuinely not know guard?
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1 minute ago, Math.5123 said:
If it runs Dragon's Maw trap, it doesn't have invulns.
You can stand still and block all the damage from every single trap.
A heavy armor class that also has 11k health, a sneeze will kill them.
They have almost no condi cleanse.
If you ate the entire combo, they burn 75% of their utility bar and their f1, you can counter all of it with a single ability.
Stop complaining about trash builds.
How do u stand still and block all the dmg?
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After thief nerf, what are the daredevil and core build to play.
Edit:- thanks for the eeplies! I am sorry about not being specific. But, i got my answer.
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1 hour ago, grx.8714 said:
Thief problem is not disengage mobility, thief problem is Shadow Arts traitline, the climax of what is called a "carry" traitline.
If you don't know die in a match as thief, you can. And that's stupid.
In high level monthly at plays the only counter to thief is having a thief as well in your team or you lose 100%. Seems fair to you?
You are passively forced to play a profession based on your enemy comp, it's ridiculous.
Harbinger has oneshot potential, but in full zerk, and without shroud hp bar, you die instantly to any kind of focus even without a need to be +1. I'm farming harbingers left and right.
Vindicator is a bit more problematic, oneshot burst as well, but lots of sustain blocks, evades, and the especially the dodge heal is just too good.
That "was" a problem. Thief was nerfed a lot. And the reason why thief was and maybe is op is because of its utilities and disengage.
More thief nerfs
in Player vs. Player
Posted
Play bladesworn.