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Kahrtolann.1926

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Everything posted by Kahrtolann.1926

  1. Hello, I've been enjoying the Heal/Alac build of the Mechanist recently. The gameplay is nice, it has good healing capabilities, barrier, some boons and all... But... But there is one thing that the Mechanist is really not good at : Giving Stability ! With the base build you can give one stack of Stability every 24 seconds and that's pretty much it. You have not really any other way to give some stability and in some case it hurts like hell. I believe that Healer archetype should be able to provide at least some Stability. Thus I would like to request a bit more Stability for the Mechanist. Some ideas I had for that included : A new turret that would give Stability with the Experimental Turret trait, a new Elixir or a new Utility Skill to give some stack of stability, or some trait modification to include Stability generation. Thanks for your time.
  2. Suggestion - Fishing. Hello, I'm sure all of the fishermen in GW2 had this issue at least once : You are fishing on your boat, your Fishing Party buff is pretty high, and due to lack of players, the map close in 1hour... And because changing map reset the Fishing Party bonus, you end up with a time limited fishing experience. Thus a simple tweak allowing to conserve that bonus when changing map would be greatly appreciated.
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