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Itchyscott.6091

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  1. Let's all guess what profession 'Cal "cmc" Cohen' plays in WvW -_- ...
  2. It would be cool if relics did reset, but currently they don't afaik.
  3. The phantasm triggers early if you block, in which case you'll also get a second with Deja Vu. Excited to see how it plays in zerg combat.
  4. It'll feel different, but it wholly depends on how much alac we get from spawning a phantasm. For sure it'll be weighted more towards alac in fights, but the uptime might feel comparable or even potentially better! We just have to wait and see.
  5. It's in the note: "Flow of Time" is the trait in Chronomancer that grants the caster alac on shatter. The note for Stretched Time says this alac now "affects nearby allies" when you take Stretched time.
  6. Ah awesome, thanks. I knew I saw it somewhere but couldn't find the patch note.
  7. No one is talking about the flow of time changes despite it being the thread title (aoe alac on shatter). We don't know how effective this change will be, so complaining about phantasms being the only alac source is madness. I don't even use wells in my Chrono support build other than grav, so I don't care about alac being gone from those. Shield 4 and focus 5 phantasms now do even more: great change. Shatters now give aoe alac: great change. Can now hold back shield 5 for situational play and not waste it pre-buffing: great change. Range nerfs on core abilities suck, but it's not going to stop me playing. Don't phantasms now/soon get distortion on summon too?
  8. Main feedback is it needs to be more obvious how traits currently affecting illusions behave with blades. Players shouldn't need to look further than the tooltip to know exactly what a trait does/doesn't do.
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