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Widget.8632

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Everything posted by Widget.8632

  1. Greatsword skills feel good so far The utility skill swapping mechanic feels bad. Swapping between DPS and Support focused skills on one utility bar, and having them be all jumbled up just feels frustrating. Rather than being fun and intuitive, it feels like some purposefully frustrating mechanic was put in place to make the spec more complicated than it has to be, for no real payoff. I don't think Rev needs a hybrid DPS/Support build, just focus on power. The elites are underwhelming in practice. Their concepts are cool but the urn in solo play is pointless, and I feel like the spear should having piercing for the amount of time it takes to actually cast the skill. It's hard to setup on the target you want when there are multiple enemies on the field. The dodge mechanic is fun, but not as a replacement for dodge. It would be more fun if it was a GS skill, or a replacement for the F2 skill, where the ability to use it gets built up over time like Catalyst's energy or Bladesworn's Flow. As it is, the Vindicator trait line is entirely too focused on making the dodge mechanic more usable and buffing energy regen, rather than on more interesting things like modifying how the mechanic works (for reference, something like the Scourge grandmaster trait that turns the shades into 1, big shade).
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