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eleven.2351

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  1. Hopefully not too late to the topic but.. I've recently installed steam and Guild Wars 2 on Ubuntu 22.04. Added the provider portal, shaders downloaded normally etc, however whenever I run the game, the FPS just stays below 10 and I cannot figure out what is causing it. The Nvidia drivers are up to date, I am using Proton GE (Tried with both experimental and older versions) and always the same FPS issue where it just won't move. The same system (dualboot) is perfectly running GW2 on Windows. Any ideas what might be causing this?
  2. Can't even see the button to check, it's a clear ubuntu install I think, without any sessions.
  3. Unfortunately, I checked and the vulkan package is installed on my system and having added those libs, the program once again crashes at the start.
  4. Sorry, forgot to update back. Yes! The game starts normally, however it is laggy and the movement input is bad. Example, if I try moving forward it gets locked and keeps on auto running for some reason! 😄 but let's move on to the next step
  5. Ok, this got the patcher running now. Will post an update once it finishes (it's very slow).
  6. Hey, tried with 1920x1080 and then running play.sh, but it starts up wine desktop and then just crashes.
  7. Hey there, tried installing this, step by step how you did it and running play.sh just says esync: up and running. and does nothing else. I'm running on Ubuntu 20.04.03 LTS and my GPU is Mesa Intel® UHD Graphics 620 (KBL GT2) This is my debug.sh output: ❯ ./debug.sh esync: up and running. 002c:fixme:winediag:LdrInitializeThunk wine-staging 6.10 is a testing version containing experimental patches. 002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when filing bug reports on winehq.org. 0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1. 0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1. 0064:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1. 0064:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1. 0068:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1. 0068:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1. 0070:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1. 0070:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1. 00a4:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1. 00a4:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1. 002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1. 002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1. 0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1. 0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1. 0100:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1. 0100:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1. 0108:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1. 0108:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1. 0108:fixme:heap:RtlSetHeapInformation 0000000000120000 0 000000000011FD30 4 stub 0108:fixme:heap:RtlSetHeapInformation 00000000013B0000 0 000000000011FD10 4 stub 0108:fixme:heap:RtlSetHeapInformation 00000000013B0000 1 0000000000000000 0 stub 0108:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 0108:err:seh:RtlUnwindEx invalid frame 0000000000120008 (0000000000022000-0000000000120000) 0108:err:seh:call_stack_handlers invalid frame 0000000000120008 (0000000000022000-0000000000120000) 0108:err:seh:NtRaiseException Exception frame is not in stack limits => unable to dispatch exception. Thanks a lot.
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