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Skye.4983

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  1. This is what I posted in the main Preview thread, just quoting myself because I am not retyping this: All of the changes to the mirage are a straight up nerf, I am not sure what part of those changes are supposed to be about "balance". I know some people think that Mirage getting their second bar of endurance means that they can now dodge more. That just means that those people don't know how endurance recovery works. Mirages have and will continue to recover endurance at the same rate as every other profession (modified by vigor and some foods and sigil of energy), so mirages have ALWAYS have been able to dodge just as often as every other profession, they just lacked that extra bar of endurance to store any excess endurance between swapping to weapons with sigil of energy. So adding a second bar will not in any way change how often a mirage will be able to dodge, which means nerfs to condi duration caused by clones as a result of axe ambush skill is a pure nerf with no balancing behind it. Likewise, removing ability to dodge when immobilized or incapacitated is not "MIDDLE GROUND" it is a nerf, pure and simple. Anet is not actually giving mirage more dodges, because the base endurance regeneration rate has not changed and will not change.
  2. Just wanted to chime in on the Mirage changes. All of the changes to the mirage are a straight up nerf, I am not sure what part of those changes are supposed to be about "balance". I know some people think that Mirage getting their second bar of endurance means that they can now dodge more. That just means that those people don't know how endurance recovery works. Mirages have and will continue to recover endurance at the same rate as every other profession (modified by vigor and some foods and sigil of energy), so mirages have ALWAYS have been able to dodge just as often as every other profession, they just lacked that extra bar of endurance to store any excess endurance between swapping to weapons with sigil of energy. So adding a second bar will not in any way change how often a mirage will be able to dodge, which means nerfs to condi duration caused by clones as a result of axe ambush skill is a pure nerf with no balancing behind it. Likewise, removing ability to dodge when immobilized or incapacitated is not "MIDDLE GROUND" it is a nerf, pure and simple. Anet is not actually giving mirage more dodges, because the base endurance regeneration rate has not changed and will not change.
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