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Elenna.3769

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Everything posted by Elenna.3769

  1. Hi! From the latest blog post I noticed the planned alliance (and thus member guilds') capacity. Is that a separate capacity guilds can set on how many of their members can set it as WvW guild? I hope so, because otherwise large PVX guilds will be damaged as they can't join alliances, even if only a small part of their members are participating on WvW. Anyways, I can't wait to see Alliances finally in the game!
  2. Ah, I'm sorry, I was a bit unclear on what I meant: I wouldn't put current legs (with the visual aspects) on the store, only something that implements the stat-swapping part of them. Visually distinct and flashy gear pieces would still require that hard work put towards them. And thus I wouldn't say there would be a ceiling for material prices, as there would still be demand on them. Of course demand might be lower than now, as some people would be happy with just the stat swapping part. Or maybe not; I don't have the data to make any real predictions on that.
  3. To reply to myself: I've only ever wanted one legendary for the graphics and I was lucky it was a Gen1, so I was able to purchase it. For the rest I don't mind having "normal" skins on, but I really feel like I need the ability to stat-swap to be able to enjoy the game to the fullest (for me).
  4. Hmm. I would approach this issue by asking what it is that op wants from the legs: the visuals or the QoL? Because I do think the latter one is a valid thing to be wanted for the gem store. As people already have commented, there needs to be long-term goals and prestige items in the game and I agree that visually distinct and cool gear is those. But for the gameplay QoL I think we should have a solution that's available for more players. Some people don't have enough time to play to craft those items (for real; ppl often don't realise that many of the players are people who might have only a couple hours per week to put on the game. And I'd want them too to be able to enjoy endgame with different classes and builds etc, because the more people we have playing, the better it's for everyone).
  5. Just to confirm that reapex isn't alone on this: The same happens to my guild race runs too; so much so that we often don't want to do them if there's enough other ones for an hour or so
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