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ailidh.5680

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  1. Scrapper feels awful still. Sure you can maintain quick just fine, but the rotation is tighter. And if you can't safely use a 1000 range leap (seriously wtf) no quickness. Almost fell off a boss platform yesterday because of a phase change. At least fix the 2 second animation lock/make the evade last more than half the cast time. And it's basically bring throw mine instead of shredder. Same exact setup otherwise, because you want super speed for the damage buff. Only now you have to sacrifice one of your SS skills for clunky throw mine. You're still casting gyros off cd for the fields to combo in, burning even more skills just for one boon. Want to make scrapper better? Make gyros better! Bulwark is garbage except for the toolbelt Purge is useless since engi has tons of cleanse already, and the poison field toolbelt skill, what is that for?? Reduce the cooldown on blast to make them all pair together better. Oh and bring quickness back to SS. Please.
  2. Please stop trying to mess up scrapper. This change pretty much deletes heal scrapper, and makes it harder on quick scrapper. You already want to bring gyros for the buff you get while having superspeed. Guess I'll just yeet myself off the Deimos platform so everyone can get 4 seconds of quickness. Please focus on other classes that need reworks in boon application (willbender somehow absent from this patch). Scrapper as it is now is fun, not overpowered, and relatively easy to master. It's the first boon dps I've felt confident on, and it has literally become my main now. You've trashed so many specs just as I was getting the hang of them. If this one goes live, I am done.
  3. It's definitely a cleanse. My ele has multiple ~20sec burns with my condi build, and they're all gone after she becomes retargetable after 10sec. Many conditions last a lot longer than that with full condition duration. at least if the condi ticked while she was moving, even if they all ran out by the end of the swap, you'd get the full dmg out of your DoTs.
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