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DuskyInsanePoet.4218

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Everything posted by DuskyInsanePoet.4218

  1. Um. What? You died in lava, quicksand and tornadoes? Why? All you had to do was take damage from the quicksand, get hit by the Dust Mite Twisters, and be swept up by the Branded Tornado. Dying was strictly optional. I wasn't fast enough! T-T
  2. So the devs have released another flying mount! Hooray! And after dying in lava, quicksand, tornadoes, being attacked by chickens, revisiting annoying jumping puzzles and many more table-flipping trials you secured your magic hungry dragon mount.How in the Eternal Alchemy does it work?!?The Skyscale shares many similarities to the griffin with the controls, but with key differences. AbilitiesActions Masteries Tips and TricksThe Skyscale is unique to all mounts with its two stamina bars. Learning to read these two bars will make flying the Skyscale more intuitive.The yellow stamina bar is consumed for the dodge and recharging the blue stamina bar in the Wall Launch. The yellow bar will recharge normally overtime while hovering or on the ground. It will not recharge when the Skyscale is grabbing onto a wall.The blue stamina bar determines how much the Skyscale can climb into the air. Even with zero in the blue, the Skyscale can remain hovering in place. The blue stamina bar can be recharged very quickly on a horizontal surface. Descending will recharge it equally to how much was consumed while ascending, but only with vertical and steeper descents.The blue stamina bar will also measure overexertion. There will be red in the bar when the Skyscale is being pushed beyond what its stamina usually allows. Overexertion will occur when the Skyscale is using Volatile Magic to climb or by using the Wall Launch to recharge a mostly/fully depleted blue stamina bar. The Skyscale will consume blue stamina more quickly and will passively descend during hovering while there is red in the bar until it is gone. Landing on a horizontal surface will reset the overexertion.The engage skill, "Blast," will also cause the Skyscale to descend until it touches the ground. The Blast is only activated when the Skyscale is standing on the ground. Edit courtesy of LucianDK.8615
  3. I spent a few hours working on this. It was a pain in the tush but hopefully it'll make the search less annoying for you lovely peeps. =3 The location dots are small to be as true to the location as possible.
  4. A Mount Stable for home instances.I'd be willing to pay 2000 gems for one. It would be completely useless mechanics-wise, but it would be a nice place to do some bonding.The skins being active would not be necessary, I would be happy just interacting with my mounts even in their basic appearance.There would be an area for each mount and it would fill in with each mount acquired. At the stables, players would be able to pet and play with the mount, like playing fetch with them. There would also be an option to name the mounts in the stable. Their names would only be visible in the stables, but that's perfectly okay.It would really make the home instance feel like home, and would fit with the mechanic of mounts not working in the home instance.
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