Just quick thoughts for discussion: I think the biggest thing that needs to change is how soulbeast works with pet merging. Right now you can use your pet's beast skill, immediately merge, use your beast skill, then unmerge in time to use your pet's beast skill again. There is no trade off. I hope a trade off is what they are targeting. Off the top of my head maybe there could be a ~5 second cool down before you can use beast skills upon merge or unmerge. That way people can't immediately use smokefield/leap and are vulnerable for a bit if ANET doesn't want to change the smokescale. I agree on removing plasma, it's strong with WvW stats available. Or just change moa stance (maybe make it share boons you receive with party instead). Prelude lash, swoop, and leap beastmode skills should all have their cooldowns increased. The amount of extra damage traits also need to be toned down, it's too easy for ranger to have over 2700 toughness, 2600 power, 60% crit, 24k health, and 230% crit damage. Rangers also have better stunbreak skills then other classes which need to be looked at across all classes. As for bug fixes, I use Axe/Axe and I hope they fix the bug of dead bodies blocking axe skills, though I'm sure this impacts more than axe. Across the classes I agree on hoping they remove passive procs/invulns. I'd also like to see the removal non-pbaoe or target aoe skills that can be used when not facing the target. I hope they change boons so they scale based on specific gear stats, i.e. Might only give 30 might per stack if you are at a full offensive threshold and reduces effectiveness the more defensive stats you go, and create a new boon stat that affects how long the boons you give to others last so you have to balance between two boon duration stats. If they want to let condi stay bursty then I hope they let it be affected by toughness but create a third toughness piercing stat so that way condi is more balanced with Power/Precision/Ferocity requirements (assuming they balance condi class skills to create more burst for all classes.) Lastly from a wvw perspective I hope they remove rally off NPC at the very least.