Hey team
Firstly, I couldn’t find a relevant GW1 thread so feel free to move this to the relevant section.
Would it be possible to add to GW1 the following minor dev/design changes that create huge quality of life improvements:
- flags to direct heroes 4,5,6,7
- make flags also work for henchmen (eg in Heroes Ascent henchmen are decent but because they can’t be flagged separately they’re always together and the Panic mesmer bots can shut them down 100%)
Separately from that, not sure if you’ve considered an automated seasonal balancing mix-up. I believe the following could be a low investment high impact approach:
-add a “counter” for each skill to count how often they get used (separate for PvE and PvP probably, to balance it separately)
-after every 3 months:
—the top X most used skills get their parameters nerfed (eg less damage, more energy, longer recharge), at least 3 skills per profession in both pve & pvp but you can probably easily automatically calculate the number of outliers and rebalance all of those
—the least used skills get their parameters buffed, at least 3 per profession in both pve & pvp
—the rest is unchanged (or perhaps buff/nerf portions of them, but I would estimate that’s too much change every 3 months)
-reset counters so that you have a fresh balance for the next season
-optional (more work) - have a start & end of season event in major outposts (LA, Shing Jea, Kamadan)
Adding this has a few interesting benefits:
-bots are particularly attacked because they use the same skills 24/7, so the nerfs will practically always nerf bots’ skillbars
-new theorycrafting every season
-you can market this as a big update, leading to new sales.
Thanks in advance for your consideration..
Kind regards,
Balrogslayer