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NatSL.5819

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  1. Adding my own perspective to the daily/weekly/special reaward system. On top of all the issues listed by people I find a problem with how most objectives are story bound and require for you to have reached end of dragons or other far points in the story. I have bought all expansions and living stories and I currently cannot complete either weekly, nor daily, nor special rewards because I'm still at living world season 4 with the story and I really don't want to rush it. The new system is giving me a sense of urgency. I feel like I really need to step up the rythm at which I do the story to not miss out on the rewards and that ruins my experience. Tbh I think a reroll system, or the chance of being able to choose from a longer list of objectives should be implemented.
  2. Toxic elitism. I'm pretty sad to see that hasn't changed. Doing a nice fractal run, maybe not being optimal, and having people leave unreasonably because "dps isn't high enough" or such stuff. I'm talking not even people leaving while failing, but people leaving because you don't optimally succeed. Tbh I do feel like there should be some kind of report for these things or a leaving penalty of some kind, making it at least a little harder on people who act like that. And to all reading I can only suggest be friendly, be helpful, and not only you're gonna succeed in content but you're also gonna have much more fun. <3
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