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cosmic charlie.6201

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cosmic charlie.6201's Achievements

  1. No, you don't get to pick. You get a list of 4 things you must accomplish or no daily reward. Let's say you pick PVE and WvW. Then you have to complete all the 4 dailies selected FOR YOU BY ANET, not "by you" as before in the previous dailies system. I did not like what came up the first day for my account. But when I went to my second account, and picked just PVE, the choices FOR ME BY ANET were completely different from the previous account (the 2PVE ones from the previous account were not there) and just as annoying. One of the dailies was to complete a Kryptis Bounty Event, with no explanation of where to find it, on DAY 1 of the expansion, and nothing in the wiki, of course, because we don't want spoilers. That was a crappy choice to force on a person on day one. I asked around and no one had an answer. I think the vault idea is a good one, but the implementation is rather unfinished and as currently working, diminishes the game, and discourages players (as all the negative comments reflect). And the kicker is that if you uncheck one of the three types, it doesn't take effect until the next reset. And if you uncheck WvW, then tomorrow you might lose out on a daily that you could accomplish, while picking up PVE ones that you cannot. Please give us back choices, and eliminate the "locked out until tomorrow" checkboxes.
  2. OK, to be honest after looking at achieves, for 4 of the dungeons, I have done 4 paths, so the number is more like 24 runs, not 40
  3. for comparison. Dungeon status and vendor Note that I can only buy runes. Note that I have run a couple of dungeons (log ago) but not enough to unlock them. What is discouraging is that the vendors were unlocked prior to the update.
  4. All converted, yes, but unusable unless you run a given dungeon explorable 5 times to buy a leggie gift. Prior to the change, all the dungeon vendors were open to me, so I could buy weapons, armor, and gifts. Now I can only buy the runes. WvW players were not grandfathered.
  5. Since the update (2022-06-07) that changed the dungeon currency to Tales of Dungeon Delving, all of the 6000+ tokens that I earned exclusively via WvW dungeon reward tracks has become unspendable unless I go back and run each dungeon 4 or 5 times. This would mean I would have to find 4 other players willing to run 5 x 8 dungeons (40) to get back the privelige to spend dungeon tokens that I earned prior to the currency change. I think that it is unfair that this change negated the ability to spend my dungeon tokens, and thus my ability to craft gen 1 Legendary weapons. I believe those tracks were put in WvW so that WvW-only players could earn and spend dungeon currencies without running the dungeons. My preference would be to have the dungeon run requirement waived or grandfathered for WvW players with dungeon tokens, but that is perhaps asking too much. As a compromise, I would like to propose that from now on, completing a WvW reward track would count as completing one of that dungeon's explorable runs. (I created this topic in response to a suggestion from Support, as they were not able to provide more than sympathy, and "run the dungeons" as a remedy.
  6. For years I did WvW reward tracks for the dungeon tokens, instead of running the dungeons. I have over 5000 now. But they are useless because I am now locked out of buying the stuff to make legendary weapons, and most of the dungeon armor and weapons. I am irked that this was taken away, and that WvW only players are now locked out of this, when the game originally provided a separate path for earning/crafting. Yes, I can run the dungeons now to unlock stuff, but it should have been grandfathered rather than taken away.
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