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Muhgi.2715

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  1. Looks like others are having the lighting issue too -- it appears to be general, not Linux/Wine specific. https://en-forum.guildwars2.com/topic/118340-lighting-is-behaving-oddly-since-last-patch/
  2. I'm running Manjaro (Arch derivative) and was getting the same "Browser Crashed" error with a Lutris install. I was already using DXVK v1.10.2 and NVidia 515.57 -- but switching to lutris-fshack-7.2-x86_64 made it work for me. Important: reboot after switching to the new version of Wine. When I switched back to lutris-GE-proton7-1-x86_64 to get the error name, going back to fshack version didn't work until I rebooted. (Initial change to fshack 7.2 was part of a big update release on Manjaro, so it had a reboot.) Only problem I've seen is that in some scenes with strong light sources (like campfires or large torches) the brightness / darkness jumps a lot depending on how occluded the light source is -- it wasn't a problem with GE Proton 7.1.
  3. Mine did not say that. Assertion: Launcher: Browser crashed File: D:\Perforce\Live\NAEU\v2\Code\Gw2\Game\Launcher\LauncherCoherent.cpp(25 ... .. *--> Error Logs <--* 23:56:31Z Browser view crashed Crashed at 23:56:31Z
  4. I'm running a Lutris install on Manjaro. GW2 was working earlier today. Stopped this evening. I just did a big update of Manjaro and switched the Wine version to lutris-fshack-7.2-x86_64 and it started working. DXVK v1.10.2. (Was using lutris-GE-proton7-1-x86_64.) ETA: NVidia 515.57
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