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Xalts.6801

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  1. I doubt I'm saying anything that hasn't already been said but:I like the skins. I like the variations in dye channels, the chance at different models etc. What I don't like is that I can't pick which skin to get - okay, fair enough, people need incentive to buy more. However--The price quickly adds up. 400 gems for a skin is fine. 400 gems for a chance at the skin you want, but that you don't have a good chance to get unless you add another 400 gems, or another, or another is bad. The bulk prices are a bit much too - to get 30 cosmetic items costs more than buying both xpacs of the game itself.Really really good skins are trapped behind an RNG pool of actually quite average skins. Everyone wants the Starbound griffon, the jackalope springer etc. but most people are getting a raptor with slightly different horns or a skimmer with a slightly different dye channel. It comes down to two things ultimately: you either have luck, or you have money. And people without either get the short end of the stick while Fashion Wars becomes pay2win. I know, I know, fashion ultimately has no effect on gameplay, whatever, but it's an aspect of the game I massively enjoy and something that I'm now limited by compared to others - expensive armor skins or weapons can usually be crafted or bought, gold can be grinded and converted for outfits if necessary, but the RNG and the sheer number of skins means for a lot of people, the mount skin they really want may never be within their reach.I know no solution here is perfect, and we'll probably never get a clean "fix" that everyone agrees on, but honestly, paying slightly more for the skins you want, or paying slightly less for the RNG aspect, would be a really good choice - it would allow people who want specific skins to get the ones they want, and would allow people who enjoy the gamble and collection to build it up without breaking the bank.
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