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Craxxetto.3871

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  1. I haven't read through a lot of the feedback or suggestions made in this thread yet, but just to put out my thought on the theme: I think the Mount Adoption Sytem is a good idea. The only problem is the implementation. Yeah, a price of 400 gems per mount skin is fine. It's not too expensive and not too cheap. The only problem is the complete RNG System behind it. I also bought several Mount Adoption Licenses and after 12 or so I got all griffon skins and some simple ones of the other ones. I don't say anything against what I got, but other people also only got skimmer or springer skins and they don't like that and I really understand why. Depending on the range of skins added with this, I would be fine, if those are added every quarter of the year every 4 months or half a year(in addition to "special" themed skins). But for the future I think an acceptable System for this would be the following: Those skins get added in packs of 30, so 6 skins per mount. But 1 Skin per Mount can be unlocked by a collection, an achievement or through a certain other currency(Living World Season 4 maps maybe?) . This Skin will mostly be a different pattern and 2-4 dye slots, or has minor changes. At the same time the other 25 Mounts can be bought seperated by the Mount. So you get a Raptor Adoption License, Springer Adoption license and so on. Those will also be RNG, but it's easier to know what you will get. The anti-duplicate system that's already added should be kept. Maybe also add a package of 5 Licenses(1 for each mount) that has a 15-20% discount. But this way, I think it's better for most players. I know not everything about this seems good or possible, but that's just my opinion :P
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