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Lejero.4168

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Everything posted by Lejero.4168

  1. AstoningIishy I found this skill very strong and versatile in PVP. It is a gap closer which gives you as a wb incredible high mobility over the map when a target is marked (Leap+symbol of blade+JI+FC+wb skills) , you can use it even without target or without shadowstepping for the heal, very good to engange and disengage in teamfights, as it is a shadowstep you get protection two times for Flash Combo and Repose, etc. Ok it is no stunbreak, but you have already two with JI and Courage I really prefer it over COP or SY.
  2. sw/p is quite a good combination with gs, pistol is there good way to get the kill on fleeing foes. I tried also sw/p and p/sw, it is quite a good duelist, but compared to sw/p and gs dramatically lower dmg. depends what role you want to play.
  3. tried it now with p/p + gs in a lot of game, but still crap. Does not compensate for the mobility and usability of sw/sw. p/p will rot in pvp wardrobe.
  4. You are right, p/p instead of sw/sw for normal zerker WB is not that bad, dont know if same level, but maybe just need to train a little bit more. At least p1 is possible.
  5. Did anyone made this work? It really feels inferior to all other guardian dmg standardbuilds
  6. Duration of Courage should be increased with every kill up to a maximum of 8s according to the trait description. Anyhow neither in PVE nor PVP it increases after a kill, it always stays at 4s. Please fix it, it is a great trait.
  7. Hi Irenio,first of all: thank you for the early information and willingness to discuss changes with the community! Very cool!As Guardian main I will only give feedback to Guardian changes:Stand your Ground: From my point of view this change is counter-productive. To have the same amount of stability as before the only thing you need is even more Guardians. So if your target is to bring in other professions, just add a cool source of stability to another profession. If you reduce the capability of the only class that can bring in stability reliable, you need only more of this class.Tome of Courage: To remove Aegis of ToC 2 is really bad. Not for WvW, but for PvP. As you only get Aegis on yourself this will not really affect full support FB (1 block + a little bit of heal if traited). BUT, at the moment in PvP a second FB build starts to shine, the so called Firesage. This build is only half support, will never be played in WvW (at least not in zergs), but is viable in PvP. This build urgently need some sustain in order to survive some seconds if focused. The Aegis on ToC 2 helped there very much, the block and little heal can help you to survive some seconds until your mates are there to help. If you remove this boon, there will be no impact in WvW, but you will kill (maybe not kill, but nerf hardly) a welcomed more DPS-orientated FB variant in PvP. To reduce build diversity is always bad. Instead maybe removing Protection from Legendary Lore will massively reduce support capabilities of FB while being still viable and letting another viable build survive.All the other changes to Guardians are completely irrelevant (sorry to say ;) ).Thank you again for listening to the community and cu in the game.
  8. @Ragnar.4257 Thank you for your explanation. I tried it through the last two days extensively and have to confirm your arguments. Save Yourselves is really always a viable pick and can be used everywhere and not only situational.
  9. Pretty solid build.@Ragnar, what are the reasons for using Save Yourselves? For me that Skill does not fit well, but maybe I overlook something.SoM I do not like, does not fit in the flow for me. CoP is fine. JI is better I think. Gives some urgent required mobility.
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