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kenny leone.2973

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  1. Nerfing the 5 condition cleanse to 3 on scrapper would make the skill mediocre considering Elixir C toolbelt removes 2(Convert) on a lower cooldown. Light Field is useless, there is a high Retaliation uptime and condi damg reduction is not effective. Guaranteed Daze on the Chaos Storm ruins the flavour or theme of the Trait line "Chaos". It should happen randomly.It would just be another Hammer 5 on Scrapper otherwise. It is important that skill on different proffesion are unique beyond visuals. What would be the point of tome 3 on Fb if you remove all the Aegis? Might aswell make it an Engine
  2. I like some of the changes however, I feel it can be done better and some changes to the burst skills aren't great. Firstly, the idea of Rage skills extending Berserk duration is neat but I think this should be tied to a trait. Perhaps the Bloody roar trait, since the the top line focuses on maintaining rage. I think the Damage increase should scale with HP, the idea being the berserker is more dangerous at lower HP, high risk high reward. Secondly, The axe burst (Decapitate) seems very strange and clunky, the old burst would have been better, for a gap closer, to stick with your opponent, t
  3. I was even looking at the rev legend Shiro tagachi and they said he was a villain from gw1. And it looks like a japanese type name, so maybe they had an Asian themed place aswell that I don't know of. Pretty cool
  4. Ye no doubt, especially when you head further south into Vabbi, they have Egyptian themed clothes. But when I looked at some of the named they, looked like the were from other parts of Africa which made me smile as I recognised some of them. Some had names of my family members or tribes that i knew of.
  5. Ye but I also saw many names that aren't Egyptian, From south africa, Nigeria, Ghana. Perhaps a mix of both
  6. I've always wondered if Elona is inspired by the people's of Africa? As I see their hairdo and also their names. I saw the Soulbeast NPC and his surname is the name of my uncle and I am of west African descent. Also many other names look familiar, it's pretty cool. And where is Kryta inspired by?
  7. I already said I know they are made intentionally worse, not saying they need to compete with profession skills, just little tweak to make them more usable at least, is that too much to ask? The race and their abilities are there for a reason; to add flavour to the game, just a little changes to make it more fun not to compete. that depends, what do you mean by "more usable"? And what do you mean by roleplay? That happens mostly in your imagination, so pretend you are a werebeast. Or did you mean flavor really? What? of course Roleplay comes from the imagination, the whole game you're playin
  8. I already said I know they are made intentionally worse, not saying they need to compete with profession skills, just little tweak to make them more usable at least, is that too much to ask? The race and their abilities are there for a reason; to add flavour to the game, just a little changes to make it more fun not to compete. Actually I think if Anet had to do it again, they probably wouldn't add racial skills. Or they would make them more aestetic than useful. Not saying I agree with them :PI don't agree that they regret it, otherwise non of the races feel distinct, which is a pillar of th
  9. I already said I know they are made intentionally worse, not saying they need to compete with profession skills, just little tweak to make them more usable at least, is that too much to ask? The race and their abilities are there for a reason; to add flavour to the game, just a little changes to make it more fun not to compete. that depends, what do you mean by "more usable"? And what do you mean by roleplay? That happens mostly in your imagination, so pretend you are a werebeast. Or did you mean flavor really?What? of course Roleplay comes from the imagination, the whole game you're playing
  10. I already said I know they are made intentionally worse, not saying they need to compete with profession skills, just little tweak to make them more usable at least, is that too much to ask? The race and their abilities are there for a reason; to add flavour to the game, just a little changes to make it more fun not to compete.
  11. I was recently playing Soulbeast and thought I could make a Were-bear build as I it be fitting for the theme of the class. I decided to make a norn, bear spirit (Ingvar Bearclaw) and used the Braham outfit and used the '' Become the bear''. It was really fun but I found many Hiccups like not being able to attack while moving, 240 secs cooldown and so on. Any chance the Dev's can take a second look at these skills an update them to be more user friendly? I know these skills are made intentionally worse than professions skills but making quality of life changes wouldn't hurt. So we Roleplayers
  12. i agree, dont know if they make these balances with other specs in mind, just because holosmiths use it alot , oh lets nerf it hahaha. they nerf what people are using yet wonder why people only use a select few, instead of increasing the power of the ones people aren't using, they make everything generic lol.
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