I want to point out currently three most dominant skills in WvW: Chapter 3: Valiant BulwarkToo high reflect uptime (60% uptime untraited, 90% traited).Cd is too low, duration is too high. SuggestionDouble cooldown and halve duration (cd 8s -> 16s, duration 5s -> 2s) Chapter 3: Heated RebukeStrong AoE pull with too low cd.Instant hit without indicator. SuggestionIncrease cooldown, add 1s arm time with visible AoE indicator. Phase SmashHigh damage ranged skill.Too high damage, too high range, 1.25s evade, too low cd, too low energy cost, hits atop walls, does not have visible AoE indicator, can be abused with stealth. SuggestionReduce range, reduce radius, increase cd, can no longer hit atop walls, add visible AoE indicator, reveals when used.