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shinything.2380

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  1. This does actually let me proceed. The launcher is finally responsive to user input and dragging, so I'm able to enter (and, most importantly, save) my credentials. As I have 3 accounts, I may use this to create my local.dat files so I can cp them in place and restore -autologin. Unfortunately, it means the game runs inside of that virtual desktop window, which is a pain. Maybe we can work out how to script turning this setting on and off, so it's on for the patch UI, but then off when actually playing the game? For others who want to try this: run the bin/user_config script in the installer, flip to the Graphics tab, and check the box next to Emulate a virtual desktop. Pick a size that is reasonable for your display settings. You know, I wonder if the issue isn't all the transparency in the launcher window that's used to create the non-rectangular window...
  2. Installing the 'libfreetype6:i386' package, solves the problem with the launcher issue. Sorry, it doesn't. I already have that package installed. And of course, now, I can't use the -autologin -email -password options anymore. I think the issue has something to do with my use of bumblebee, which is essential for my laptop. I'm not going to change over to pure nvidia just to play a game on it... :(
  3. HI there, Thanks so much for making this package! Here's my experience with it. I'm running Debian 9 stretch with the stretch-backports nvidia driver and kernel. Like others in this thread, I simply can't get the launcher to not hang up the entire machine. I edited the end of your user_run script so that it first calls GW2.exe with -image -nopatchui, and then calls it again with -maploadinfo -dx9single -nopatchui. I then pass in the -email <address> -password <password> options when invoking run.sh.On an NVidia Optimus laptop (Lenovo X1 Extreme, Intel + GTX1050) running bumblebee, adding primusrun ahead of the invocation of wine64 was necessary. You can't just optirun or primusrun the play.sh script since optirun/primusrun will not apply to grandchild processes spawned by whatever it starts, as I understand it.On the same laptop, for some reason, I'm unable to select different full screen resolutions unless I first go to windowed mode, then back to a new full screen resolution. (I can't readily run at native res; 4k is just a bit too much load for the GTX1050 and this CPU-bound game.)Finally it seemed necessary to kill compiz (compositing WM that I use alongside Fluxbox) when I first started trying to run the program; I'm not sure if this is still strictly necessary.So the resultant last 4 lines of bin/user_run look like: # Launch Commandcd "$PWD/data/drive_c/GW2"primusrun "../../../bin/wine64" ./GW2.exe -image -nopatchuiprimusrun "../../../bin/wine64" ./GW2.exe $@ -maploadinfo -dx9single -nopatchui I do have the two-factor auth turned on, and I'm worried about the next time I have to move networks - not sure how I'll deal with the launcher hanging the entire system in that case; might have to try using the virtual desktop option with winecfg. Hope this helps someone!
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