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Desjin.7612

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  1. I wish Archemorus had a proper Upkeep to help time out Charged Mist from Invocation. I'm having a hard time expending energy to get in range for charged mist, even on S/S. I probably need to get used to GS, but the cost seem too low, going back to the Charge Mist playstyle. The Utilities feel great individually, and I can see where they're going with the center trait having Kurzick granting Regen/Luxon granting might. Very good situational options. However I feel there's either a lack of synergy or it still feels a bit clunky to weave into rotations. The flow of the Alliance stance feels a little off still, but the Alliance Tactics swaps feels aces. Overall, there's a lot of clunk, but its getting much better than what is was last beta.
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