I made a post about this a while back, but i figured I'd give it another shot. I think we will all agree that everyone benefits from using Crowd Control. Doesn't matter if you are a condition build or a power build, utilizing CC at the right time is always advantageous. The issue I have is that condition builds benefit much more from soft CCs, such as Chill, Blinds, Cripple, Immobilize, and Weakness. These CCs are listed as conditions. Most condition builds maximize their condition duration with expertise, thus extending the length of their soft CC duration. Power builds rely on soft CC just as much as condition builds but it's much less effective with power builds because power builds naturally aren't stacking expertise on their gear. It may seem minor since it has always been this way, but I believe this gives condition builds an unfair advantage in combat simply because the duration of their soft CC is extended by their usual gear set up. I propose that soft CC be excluded from condition durations lengthened by Expertise.Soft CC and damaging conditions should be treated separately. Treating them the same is disadvantageous to power builds in general. TLDR: Soft CC shouldn't be affected by expertise. It's simply not fair to power builds. Expertise should continue to enhance the duration of damaging conditions and ONLY damaging conditions.