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Mikhael.2391

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Posts posted by Mikhael.2391

  1. 9 hours ago, Jitters.9401 said:

    Like I've said in other posts, I originally left in 2015.... but back then this was normal....

     

    Attacking hills from cata wall/cliff side.  We'd have to be really watchful because of the terror of necros basically chain fearing you off the cliff to your death.... but it was entertaining.  Whether you used ventrilo or whatever communication outlet, you would hear peope laugh as they got feared and plummeted to their death. 

     

    It was always so entertaining.  So what gives? 

    I post a few of fears off walls but pulls are the thing.

     

    https://youtu.be/y3SmWZaOvtA

    • Like 3
  2. And another "nerf willbender" post in disguise, Leave LOF alone, yes it can crit for 10k+ but if theres the slightiest ground lvl it does not hit, also telegraphd asf and if you do nerf everything it has then core guardian and DH just loose. So refrain urselves to ask for willbender to be nerfed instead. Also warrior GS3 EVADES and crits well on over7k with smaller cd. 

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  3. 12 hours ago, Sparetent.9756 said:

    My HP: 19,902

     

    Mesmer deals 26,131 damage instantly, in under 1 second. No chance to react or dodge. Just insa-gib.

    OP Mesmer

     

    Warrior deals 29,515 damage in under 1 second. No chance to react or dodge. Just insta-gib.

    OP Warrior

     

    Yes my Rapid Fire ability takes at least 2.5seconds to cast, and can easily be dodge, blocked, reflected etc. Honestly bored of seeing every other class in the game get insane ranged damage that is dealt instantly, while Ranger is left behind. One would expect that since "RANGE'" makes up 90% of the name "Ranger", the class would be ranged, but it's not. 😕

    Rookie numbers, you ve been missing my videos. Here you go. 

     

     

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  4. 20 hours ago, Amino.5176 said:

    CC Skill Damage only 9 or 12 very low...

    You must have some sort of problem for sure or you dont play core necro nor reaper wich eat all the cc in game in a row with no chance of surviving already without damage to cc.

  5. 7 hours ago, Jitters.9401 said:

    First time I thought maybe I made a mistake so I kept a careful watch and it happens.

     

    Playing Mesmer.

    Running Signet of Humility. I found that turning people into the Moa is a fair amount of fun.

     

    Occurrence: 

    Fighting an ele. I am watching the enemy portrait and get a successful moa in. The portrait turns into a Moa but almost instantly turns back to the original enemy portrait.  I think maybe I made a mistake and the Moa change never happened.

     

    Yesterday... Feb. 27 2023. Early Morning. 

    I am Fighting an enemy Green in her Green Camp of Umberglade on EBG.

     

    She is on the north east edge of the camp, right above the two Crystal Nodes. I am on the southern corner of that wall. 

     

    I used MOA. I saw both the portrait and the actual toon turn into the Moa. So I literally saw the Moa bird in front of me. 

     

    I quickly moved to unload my burst but suddenly she was gone. 

     

    This person had teleported South past all the obstacles and about the distance of 2 teleports, and was no longer a Moa bird. The teleport should have been stopped due to my enemy's issue with line of sight. 

     

    Where I was situated I could see the teleport exit but where she was situated she would not have been able to see through that wall that blocks the two Crystal Nodes from the rest of the camp. 

     

    So aside from the suspicious double length teleport, it is now three times I have seen someone I have just turned into a Moa bird revert to their normal self in like 1/2 a second, though it has a 6 second duration.

     

    So that is three times in the month of February alone that I have seen someone I've turned into a Moa Bird almost very very quickly dispell it. 

     

    Many of us have seen teleport hacks but this Moa dispelling I have only seen occur this month. 

    Could it be just a bug? 

    Bug,  i ve been moaed 2 time srecently and couldnt even use moa abilities coz it ended.

  6. On 2/20/2023 at 8:47 AM, KrHome.1920 said:

    You can't kill thieves but neither can they kill you as you can just run away from them and they need all their tools to catch up which will turn out badly for them, if you suddenly start to fight them after they burned their initiative and shadowstep to chase you.

    As long as speed rune exists in its current form, the spec is in a great spot.

    I don't know what trash builds you all play, but saying reaper is bad in roaming is hilarious. 

    Mind sharing videos of these performances because a same lvl of skill thief or mesmer or range ror any other class on the meta for roaming will shutdown reaper , hell even less skill players than you have an advantage due to the lack of resources on reaper/core necro. They are just ragdolls.

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  7. On 2/23/2023 at 12:27 AM, Eddie.9143 said:

    Tempest is a support spec, should have it's damage nuked. 

    the problem(one of many on this stupid balanced mode) is that if ANY class can deny too much damage either by dodging forever, evading, blocking , invulns etc etc should not do barely any damage. And if they have decent constant damage they should not avoid damage. Avoiding damage WHILE dealling damage back that actually kills others all around is kitten coding. 

     

    OR fix this by introducing internal cooldowns after being cced, diminishing returns, if u get cc you cannot get cced again in the first 2s after, otherwise someone can just get cc locked by one single class that has unblockable cc and boonstrips. 

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  8. make it 240range and unblocable with 1/2 cast. Ring of warding needs to be able to cast while moving just to help on the running away since no movement provided from hammer to get out.

     

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  9. 1 hour ago, Eudaimonia.8695 said:

    Spectral grasp is disgustingly overpowered. 1200 radius pull with no target required. If you play Necro in WvW and you don't use this skill, you're not playing right. It's THAT good.

    No one has no right to talk about necro out of harbinger being op in any way. Harbingers dont usually use spectral grasp so let  it be. core necro and reaper already have a hard time as it it with no viable access to stability.

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  10. 1 hour ago, Chaba.5410 said:

    He proclaims necro dead based on a meta build for zergs and we supposed to believe that nonsense? I see plenty of necros in WvW. What is this guy talking about?

    Every class is designed with strengths and weaknesses. Every class has also been given counters to different types of attacks. It's a type of asymmetrical design. This isn't chess.

    Every class has a different playstyle that players must discover. Necros can actually be a strong counter to thieves. I used to love tearing them up with dagger on a power core necro when they'd come in close.

    terrible thiefs im sure, at close range out of shroud with dagger the thief will eat u easyy. and all thief mains know this

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  11. 9 hours ago, Chaba.5410 said:

    Maybe you're just bad at necro and don't understand the playstyle.

    He s rigth about a lot, necro can be locked in cc by2 classes easily like thief and ranger or any other and bursted down while watching the skill bar in a constant cooldown of 3s. this is bad developtment and ignored for years. It can even be cc locked by any other class that has invulns while ccing etc. very poor balance, no matte rhow hard , suposedely, necro can hit if hitting is prevented to begin with. 

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  12. 36 minutes ago, Polar.8634 said:

     

    thief alone will not harm more or less coordinated group, but will easily do so on some random cloud with no coordination,

     

    yes it will, any group with 2 to 4 players can be severly gireved by one single DE rifle for example that can engage and disangage and still do significant damage to someone.

     

    so you could even cover more maps than just eb 😃

    I dont like EB at all.

     

  13. 50 minutes ago, pierwola.9602 said:

    It's not about the burst but how you do it. And about thiefs, I don't think that you should be able to catch up them, after all that's what they are; the fastest class in the game. What we need is a better balance between mobility and anti-mobility, because right now it's like 95% to 5%. 

    I dont agree with any burst that come in whatever form that prevents a reaction from the person being attacked, core guardian meme included. the difference is guardian gets caught and all the other probably not. And thief should not be able to escape everything wether 1vs1 or 50 vs1, specially when this much difference in numbers, just shouldnt.

  14. 1 hour ago, pierwola.9602 said:

    So maybe i'm wrong, english is not my native language. 

    What did you you mean by "core guardian one shot is how every high dps class build should be high risk high reward, if i fail well, probably will loose against same lvl of skill players or even less skill due to whatever broken class mechanic they have." ?

    I meant that unlike mesmers ranger thief builds and so on that have huge bursts like this , guardian cannot escape or reset a fight. The difference is those classes mainly, have Low risk and high reward, easy mode. Take DE thief for ex. There s just no catching it on most classes and builds.

    • Like 1
  15. 3 hours ago, Player.2475 said:

    I saw you yesterday! I'm so glad that we're on the same team LOL

    But seriously, how are you even supposed to be able to react to that sort of 20k damage burst if you don't see it coming other than staying on your mount 24/7? You don't even have the time to process what happened without checking the combat log.

     eheh well you gear up with over20k hp and defensive stats and im f k d. theres no running away as core guardian unlike all other op builds that have the tools for  reseting fights if things dont go their way.

  16. 2 hours ago, pierwola.9602 said:

    Your whole build is basically built around instant targeted teleport, one of the most broken s..... in the game.

    I hope ur kidding about THIS meme build on CORE guardian being broken where unkillable classes existe with the same outburst and wayyy more survival and mobility.

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  17. On 2/11/2023 at 10:09 AM, Player.2475 said:

    I mained thief for the longest time and thought I was a decent player, but now that I switched to playing different classes I

     

    Are there any builds out there that are so brainless, that even experienced players with non-meta builds can't kill them?

     

    The biggest problem is most classes survive for ever and still do wayyy too much damage so its low skill low risk high reward, I m so bored of game forcing me to play meta to be on pair with others that I just go meme for fun and not in the most kitten by far spec, meme core guardian one shot is how every high dps class build should be high risk high reward, if i fail well, probably will loose against same lvl of skill players or even less skill due to whatever broken class mechanic they have.

    Example I posted today:

     

    This being said, ANET does not care. balance could be done in a small scale that would not ruin the spam of 1 on key board while following leader like lemmings.

     

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