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Sneakymanatee.3784

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  1. I don't think it is possible to please everyone(Roamers, Fight Guilds, PPT Guilds, etc. ad nauseum) in this situation. Alliances allow for more player choice and control over who they are GUARANTEED to play with. I think that is a very positive change. There will never be a perfect choice that works for every situation and every person. This also allows for negative choice. There are trolls on every server that people have been forced to deal with or block. Alliances allow like minded people to exclude people they know they have no interest in playing with. With some luck this could have the effect of generally improving behavior of players so they don't get blacklisted from alliances (I know, I know, this is the internet so that won't happen.) "but but but Aera, muh full guild spots!" A: Anet should add another guild spot to eliminate this argument if it is technically possible. Either a regular guild slot, or some kind of special guild slot for WvW only. This will circumvent the full guild slot argument. Sure having to create a guild for your 1 and 2 man roamer buddies is a little inconvenient, but I don't think inconvenience is a strong enough argument to torpedo a large scale rework like this. The two toughest issues I see are : When a player is a member of several WvW guilds. In certain situations it could force you to choose. Maybe two guilds on a server that you are a current member of want to join different alliances. I think it is important there to identify the guild that is moving in the philosophical direction you wish to go, as one would expect them to join an alliance with like minded guilds. Yes, you might lose a guild you like, but maybe you find four more that are even better in a fresh new alliance. This is also a good opportunity to reconnect with guilds you liked that may have transferred off your current server.Large PvX guilds might have some organizational issues. If you are capped out and have a fairly large population of casual WvW players, you may have to make a choice between an alliance or going it alone(or mostly alone) to keep your players together. How this plays out really seems to depend on how finely tuned Anet makes the metrics they use to weight population and matchups. Being a big PvX guild that raids casually two nights a week and having to go against some hardcore powerhouse alliance would be pretty unfortunate.As for server pride... at some point you have to take that dog out back and put it down. Anet has been killing the idea of a home server in increments ever since PvE megaservers became a thing. I think the title thing is a nice thought from Anet. Different tiers of server title for number of kills while on a particular server might be a cool idea if it is technically possible to implement. As sad as it is to have something people identify with taken away, Anet has to do something to try to rejuvenate WvW if they want it to remain even somewhat viable. I think the whole BG debate that seems to be cropping up is a sideshow. I doubt Anet is doing this because BG is as strong as they are, but the potential breakup of BG is a product of Anet needing to do something drastic about WvW. T1 essentially boiling down to BG stuffing two different nerds into a trashcan every week is just one part of the problem in WvW.
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