Hello all, I have a suggestion for the new Aurene Legendary coming from End of Dragons:
Instead of 16 separate legendaries, I think a single Aurene legendary should be switchable to any weapon class after completing a single set through a hefty grind.
So if a player aims for an Aurene Staff, they'd first have access to the staff but can continue the grind to add on more weapon classes. There would be 16 separate recipes that can be crafted, forged, or acquired through achievement tracks at a similar cost to an ascended weapon.
Adding all 16 weapon classes to the Aurene Legendary can be linked to achievement points and a fancy title.
I do not think the playerbase will have much incentive to acquire more than one of the Aurene Legendaries unless the weapon has the potential of being universal. It also gives more uniqueness to the Aurene Legendary in terms of lore.