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BoxHat.1824

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  1. Daredevil should be reworked to focus on short duration dazes and interrupts. Initiative regen on interrupt, more interactions with pulmonary strike would be a good start
  2. thank you all so much for your input! and Zero for the vid, that was exactly what i needed to see. That GS4 and 5 transformation are so freaking cool. Time to start saving those mystic coins.
  3. Would it be possible for someone to make a quick video of the exordium animations with vindicator? Trying to decide if it's worth the extra cost of crafting over dusk but can't find footage anywhere of the skills/morphs. For example does the GS5 whirly explosions get replaced? Thanks
  4. If we're undoing the elite spec tradeoff changes can we please get 1200 range back on daredevil steal. 'Tradeoff' was the original given reason why it was dropped to 600 That is all
  5. gonna have to try this tomorrow, will be a real gamechanger if it works
  6. Here in NZ the leader of our opposition party is called Luxon lol Makes seeing #luxonforever very unusual
  7. 1. Swap vindicator traitline for something else, a core line, Rene or Herald 2. Log out, log in 3. Reapply vindicator and assign skills (remember underwater) 4. Profit Posting this here as its own thread for better visibility as it seems to be the most common and frustrating bug encountered by new Vindicators.
  8. Most consistent fix seems to be: 1. Swap vindicator traitline for something else, a core line, Rene or Herald 2. Log out, log in 3. Reapply vindicator and assign skills (remember underwater) 4. Profit Haven't had it stuck in blue since I did this
  9. The trick to making it good in PvE is just camping arcehemorus and spamming scavenger burst on CD. Gives easy 100% quickness which is way better for dps than rotating upkeep skills
  10. You either make it so if you want 1 you have to have both, to keep the duality theme and then balance them as dps offensive, healing defensive respectively around the fact your are locked into both. Or you do what the guy above said and make them f1 f2 f3 so you still get 1 free choice. Having a legend swap within a legend is just a weird system honestly
  11. This is probably the new tickbox setting the causes combo finisher skills to glow when you are in a combo field and CC skills to glow when target has a defiance bar
  12. At this point can't they just make arcehemorus and saint Victor two separate legends and get rid of alliance tactics. Seems like that would fix most of the buggy stuff
  13. GS3 Phantom's Rush has tooltip listed and range indicator of 900 range but is only around a 300 range dash when used. Additionally the secondary AoE attack does not cast if it doesn't get you into range of a target
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