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Elward.5408

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Everything posted by Elward.5408

  1. https://wiki.guildwars2.com/wiki/Impact_Strikehttps://wiki.guildwars2.com/wiki/Uppercut_(Daredevil_skill)https://wiki.guildwars2.com/wiki/Finishing_Blow Onto the thread:This thread alone is a proof of OP's observation. We have replies advocating to nerf/eliminate shadowstep, teleport, stealth "defense", stealth attack (only for thief tho), stealth stomp, impact Strike elite. Then in other threads there's the call out for daredevil dodge nerf, vault (I agree in part for being too spammy), headshot, sword shadowstep, the evasion from pistol whip, malicious attacks from DE.I am all for thief having activate defenses instead of relying heavily on steath and ports but it is obvious anet won't go into that direction for the profession. DD brought a bit more of control with Bandit's Defense and the 3rd dodge, however that's pretty much it, thief still needs the ports and shadowsteps to be able to survive and avoid heavy damage considering it has no other damage mitigation. However, there's still people asking to nerf that too! Honestly I think at this point, some players simply got used to asking for nerfs to certain profession and will keep calling out regardless of the state of the balance. Until thief has no dodge, no vigor, no backstab, no stealth, no ports, no shadowsteps, no off hand weapon, no secondary weapon, no elite, no traits, a -33% speed, no short bow, no staff, no sword, no auto attack, I feel like some players will never be content.
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